NVIDIA GeForce GTX 1050 Mobile vs NVIDIA GeForce GTX 1650 Ti Mobile
Grafikprozessor
| GPU Name | GP106 | TU116 |
|---|---|---|
| Architektur | Pascal | Turing |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 16 nm | 12 nm |
| Transistoren | 4,400 million | 6,600 million |
| Chipgröße | 200 mm² | 284 mm² |
| GPU Variante | — | N18P-G61 |
Mobile Grafik
| Veröffentlichungsdatum | Feb 1st, 2017 | Apr 23rd, 2020 |
|---|---|---|
| Generation | GeForce 10 Mobile | GeForce 16 Mobile |
| Produktion | Active | Active |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 15 in our database | — |
| Vorgänger | — | GeForce 10 Mobile |
| Nachfolger | — | GeForce 20 Mobile |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1354 MHz | 1350 MHz |
|---|---|---|
| Boost-Takt | 1493 MHz | 1485 MHz |
| Speicher-Taktung | 1752 MHz 7008 MHz effective | 1500 MHz 12 Gbps effective |
Speicher
| Speichergröße | 2 GB | 4 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR6 |
| Speicherbus | 128 bit | 128 bit |
| Bandbreite | 112.1 GB/s | 192.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 640 | 1024 |
|---|---|---|
| TMUs | 40 | 64 |
| ROPs | 32 | 32 |
| Anzahl SM | 5 | 16 |
| Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 1024 KB |
Theoretische Leistung
| Pixelrate | 47.78 GPixel/s | 47.52 GPixel/s |
|---|---|---|
| Texturrate | 59.72 GTexel/s | 95.04 GTexel/s |
| FP16 (half) Leistung | 29.86 GFLOPS (1:64) | 6.083 TFLOPS (2:1) |
| FP32 (float) Leistung | 1.911 TFLOPS | 3.041 TFLOPS |
| FP64 (double) Leistung | 59.72 GFLOPS (1:32) | 95.04 GFLOPS (1:32) |
Boarddesign
| TDP | 75 W | 50 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | None |
Grafik-Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.2 |
| CUDA | 6.1 | 7.5 |
| Shader-Modell | 6.4 | 6.6 |