NVIDIA GeForce 920M vs NVIDIA GeForce RTX 3050 Mobile
Grafikprozessor
| GPU Name | GK208B | GA107 |
|---|---|---|
| GPU Variante | N16V-GM | — |
| Architektur | Kepler 2.0 | Ampere |
| Hersteller | TSMC | Samsung |
| Prozessgröße | 28 nm | 8 nm |
| Transistoren | 1,020 million | unknown |
| Chipgröße | 87 mm² | unknown |
Mobile Grafik
| Veröffentlichungsdatum | Mar 13th, 2015 | May 11th, 2021 |
|---|---|---|
| Generation | GeForce 900M | GeForce 30 Mobile |
| Produktion | Active | Active |
| Businterface | PCIe 3.0 x8 | PCIe 4.0 x16 |
| Vorgänger | GeForce 800M | GeForce 20 Mobile |
| Nachfolger | GeForce 10 Mobile | — |
| gpu.details.availability | — | 2021 |
Takt-Geschwindigkeiten
| GPU-Taktung | 954 MHz | — |
|---|---|---|
| Speicher-Taktung | 900 MHz 1800 Mbps effective | 1500 MHz 12 Gbps effective |
| Basis-Taktfrequenz | — | 712 MHz |
| Boost-Takt | — | 1057 MHz |
Speicher
| Speichergröße | 2 GB | 4 GB |
|---|---|---|
| Speichertyp | DDR3 | GDDR6 |
| Speicherbus | 64 bit | 128 bit |
| Bandbreite | 14.40 GB/s | 192.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 384 | 2048 |
|---|---|---|
| TMUs | 32 | 64 |
| ROPs | 8 | 40 |
| Anzahl SMX | 2 | — |
| Cache L1 | 16 KB (per SMX) | 128 KB (per SM) |
| Cache L2 | 512 KB | 2 MB |
| Anzahl SM | — | 16 |
| Tensor Cores | — | 64 |
| RT-Kerne | — | 16 |
Theoretische Leistung
| Pixelrate | 7.632 GPixel/s | 42.28 GPixel/s |
|---|---|---|
| Texturrate | 30.53 GTexel/s | 67.65 GTexel/s |
| FP32 (float) Leistung | 732.7 GFLOPS | 4.329 TFLOPS |
| FP64 (double) Leistung | 30.53 GFLOPS (1:24) | 67.65 GFLOPS (1:64) |
| FP16 (half) Leistung | — | 4.329 TFLOPS (1:1) |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 33 W | 75 W |
| Ausgabe | No outputs | No outputs |
| Stromverbindung | — | None |
Grafik-Features
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.5 | 8.6 |
| Shader-Modell | 5.1 | 6.6 |