Intel UHD Graphics vs NVIDIA GeForce MX330
Grafikprozessor
| GPU Name | Amber Lake GT2 | GP108 |
|---|---|---|
| Architektur | Generation 9.5 | Pascal |
| Hersteller | Intel | Samsung |
| Prozessgröße | 14 nm | 14 nm |
| Transistoren | unknown | 1,800 million |
| Chipgröße | unknown | 74 mm² |
| GPU Variante | — | GP108-655-A1 (N17S-G3-A1) |
Integrierter Grafikprozessor
| Veröffentlichungsdatum | Aug 21st, 2019 | — |
|---|---|---|
| Generation | HD Graphics-T (Amber Lake) | — |
| Produktion | Active | — |
| Businterface | Ring Bus | — |
| Reviews | 1 in our database | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 300 MHz | 1531 MHz |
|---|---|---|
| Boost-Takt | 1050 MHz | 1594 MHz |
| Speicher-Taktung | System Shared | 1752 MHz 7 Gbps effective |
Speicher
| Speichergröße | System Shared | 2 GB |
|---|---|---|
| Speichertyp | System Shared | GDDR5 |
| Speicherbus | System Shared | 64 bit |
| Bandbreite | System Dependent | 56.06 GB/s |
Render-Konfiguration
| Shading-Einheiten | 192 | 384 |
|---|---|---|
| TMUs | 24 | 24 |
| ROPs | 3 | 16 |
| Execution Units | 24 | — |
| Anzahl SM | — | 3 |
| Cache L1 | — | 48 KB (per SM) |
| Cache L2 | — | 512 KB |
Theoretische Leistung
| Pixelrate | 3.150 GPixel/s | 25.50 GPixel/s |
|---|---|---|
| Texturrate | 25.20 GTexel/s | 38.26 GTexel/s |
| FP16 (half) Leistung | 806.4 GFLOPS (2:1) | 19.13 GFLOPS (1:64) |
| FP32 (float) Leistung | 403.2 GFLOPS | 1,224 GFLOPS |
| FP64 (double) Leistung | 100.8 GFLOPS (1:4) | 38.26 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 15 W | 10 W |
| Ausgabe | No outputs | No outputs |
| Stromverbindung | — | None |
Grafik-Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader-Modell | 6.4 | 6.4 |
| CUDA | — | 6.1 |
ANDERE EIGENSCHAFTEN
Mobile Grafik
| Veröffentlichungsdatum | — | Feb 10th, 2020 |
|---|---|---|
| Generation | — | GeForce MX (3xx) |
| Produktion | — | End-of-life |
| Businterface | — | PCIe 3.0 x4 |