AMD Stream Processor vs NVIDIA GeForce GTX 560 Ti OEM
Grafikprozessor
| GPU Name | R580 | GF110 |
|---|---|---|
| GPU Variante | R580 XTX | — |
| Architektur | R500 | Fermi 2.0 |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 90 nm | 40 nm |
| Transistoren | 384 million | 3,000 million |
| Chipgröße | 352 mm² | 520 mm² |
Grafikkarte
| Veröffentlichungsdatum | 2006 | Mar 30th, 2011 |
|---|---|---|
| Generation | FireStream | GeForce 500 |
| Produktion | End-of-life | End-of-life |
| Businterface | PCIe 1.0 x16 | PCIe 2.0 x16 |
| Reviews | — | 122 in our database |
| Vorgänger | — | GeForce 400 |
| Nachfolger | — | GeForce 600 |
Takt-Geschwindigkeiten
| GPU-Taktung | 594 MHz | 732 MHz |
|---|---|---|
| Speicher-Taktung | 648 MHz 1296 Mbps effective | 950 MHz 3.8 Gbps effective |
| Shader-Taktung | — | 1464 MHz |
Speicher
| Speichergröße | 1024 MB | 1280 MB |
|---|---|---|
| Speichertyp | GDDR3 | GDDR5 |
| Speicherbus | 256 bit | 256 bit |
| Bandbreite | 41.47 GB/s | 121.6 GB/s |
Render-Konfiguration
| Pixelshader | 48 | — |
|---|---|---|
| Vertex-Shader | 8 | — |
| TMUs | 16 | 44 |
| ROPs | 16 | 40 |
| Shading-Einheiten | — | 352 |
| Anzahl SM | — | 11 |
| Cache L1 | — | 64 KB (per SM) |
| Cache L2 | — | 512 KB |
Theoretische Leistung
| Pixelrate | 9.504 GPixel/s | 16.10 GPixel/s |
|---|---|---|
| Vertex-Rate | 1.188 GVertices/s | — |
| Texturrate | 9.504 GTexel/s | 32.21 GTexel/s |
| FP32 (float) Leistung | — | 1,031 GFLOPS |
| FP64 (double) Leistung | — | 128.8 GFLOPS (1:8) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 241 mm 9.5 inches | 229 mm 9 inches |
| Breite | 111 mm 4.4 inches | — |
| TDP | 165 W | 210 W |
| Vorgeschlagenes Netzteil | 450 W | 550 W |
| Ausgabe | 2x DVI1x S-Video | 2x DVI1x HDMI1x DisplayPort |
| Stromverbindung | 1x 6-pin | 2x 6-pin |
| Board-Nummer | — | P1263 |
Grafik-Features
| DirectX | 9.0c (9_3) | 12 (11_0) |
|---|---|---|
| OpenGL | 2.1 (full) 3.0 (partial) | 4.6 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Shader-Modell | 3.0 | 5.1 |
| CUDA | — | 2.0 |