AMD Radeon Instinct MI8 vs NVIDIA GeForce GTX 660 OEM
Grafikprozessor
| GPU Name | Fiji | GK104 |
|---|---|---|
| GPU Variante | Fiji XT | GK104-200-KD-A2 |
| Architektur | GCN 3.0 | Kepler |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 28 nm | 28 nm |
| Transistoren | 8,900 million | 3,540 million |
| Chipgröße | 596 mm² | 294 mm² |
Grafikkarte
| Veröffentlichungsdatum | Dec 12th, 2016 | Aug 22nd, 2012 |
|---|---|---|
| Generation | Radeon Instinct | GeForce 600 |
| Produktion | End-of-life | End-of-life |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | — | 77 in our database |
| Vorgänger | — | GeForce 500 |
| Nachfolger | — | GeForce 700 |
Takt-Geschwindigkeiten
| GPU-Taktung | 1000 MHz | — |
|---|---|---|
| Speicher-Taktung | 500 MHz 1000 Mbps effective | 1400 MHz 5.6 Gbps effective |
| Basis-Taktfrequenz | — | 823 MHz |
| Boost-Takt | — | 888 MHz |
Speicher
| Speichergröße | 4 GB | 1536 MB |
|---|---|---|
| Speichertyp | HBM | GDDR5 |
| Speicherbus | 4096 bit | 192 bit |
| Bandbreite | 512.0 GB/s | 134.4 GB/s |
Render-Konfiguration
| Shading-Einheiten | 4096 | 1152 |
|---|---|---|
| TMUs | 256 | 96 |
| ROPs | 64 | 24 |
| Compute Units | 64 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 2 MB | 384 KB |
| Anzahl SMX | — | 6 |
Theoretische Leistung
| Pixelrate | 64.00 GPixel/s | 21.31 GPixel/s |
|---|---|---|
| Texturrate | 256.0 GTexel/s | 85.25 GTexel/s |
| FP16 (half) Leistung | 8.192 TFLOPS (1:1) | — |
| FP32 (float) Leistung | 8.192 TFLOPS | 2.046 TFLOPS |
| FP64 (double) Leistung | 512.0 GFLOPS (1:16) | 85.25 GFLOPS (1:24) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 152 mm 6 inches | 241 mm 9.5 inches |
| Breite | 111 mm 4.4 inches | — |
| TDP | 175 W | 130 W |
| Vorgeschlagenes Netzteil | 450 W | 300 W |
| Ausgabe | No outputs | 2x DVI1x HDMI1x DisplayPort |
| Stromverbindung | 1x 8-pin | 1x 6-pin |
| Board-Nummer | — | P2004 |
Grafik-Features
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader-Modell | 6.3 | 5.1 |
| CUDA | — | 3.0 |