NVIDIA GeForce4 488 Go vs NVIDIA Quadro VX 200
Graphics Processor
| GPU model | NV18 | G92 |
|---|---|---|
| Architecture | Celsius | Tesla |
| Foundry | TSMC | TSMC |
| Manufacturing process | 150 nm | 65 nm |
| Number of transistors | 29 million | 754 million |
| Die size | 65 mm² | 324 mm² |
Mobile graphics
| Release date | Mar 1st, 2002 | — |
|---|---|---|
| Generation | GeForce4 Go | — |
| Production | End-of-life | — |
| Interface | AGP 8x | — |
| Reviews | 2 in our database | — |
| Predecessor | GeForce2 Go | — |
| Successor | GeForce FX Go 5 | — |
Clocks
| GPU clock | 300 MHz | 450 MHz |
|---|---|---|
| Memory clock | 275 MHz 550 Mbps effective | 800 MHz 1600 Mbps effective |
| Shader clock | — | 1125 MHz |
Memory Configuration
| Memory size | 64 MB | 512 MB |
|---|---|---|
| Memory type | DDR | GDDR3 |
| Memory bus width | 128 bit | 256 bit |
| Bandwidth | 8.800 GB/s | 51.20 GB/s |
Render Configuration
| Pixel shaders | 2 | — |
|---|---|---|
| Vertex shaders | 0 | — |
| TMUs | 4 | 56 |
| ROPs | 2 | 16 |
| Shading units | — | 112 |
| SM count | — | 14 |
| Cache L2 | — | 64 KB |
Performance
| Pixel rate | 600.0 MPixel/s | 7.200 GPixel/s |
|---|---|---|
| Texture rate | 1.200 GTexel/s | 25.20 GTexel/s |
| FP32 (float) performance | — | 252.0 GFLOPS |
Dimensions & Outputs
| TDP | unknown | 75 W |
|---|---|---|
| Outputs | No outputs | 2x DVI1x S-Video |
| Slot width | — | Single-slot |
| Length | — | 229 mm 9 inches |
| Suggested PSU | — | 250 W |
| Power connectors | — | 1x 6-pin |
API Support & Features
| DirectX | 7.0 | 11.1 (10_0) |
|---|---|---|
| OpenGL | 1.5 | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Pixel shader | 1.1 | — |
| Vertex shader | 1.1 | — |
| CUDA | — | 1.1 |
| Shader model | — | 4.0 |
Other Features
Graphics Card
| Release date | — | Jan 8th, 2008 |
|---|---|---|
| Generation | — | Quadro VX |
| Production | — | End-of-life |
| Interface | — | PCIe 2.0 x16 |
| Reviews | — | 26 in our database |