NVIDIA GeForce RTX 3060 Ti vs NVIDIA Quadro GV100
Graphics Processor
| GPU model | GA104 | GV100 |
|---|---|---|
| GPU variant | GA104-200-A1 | GV100-875-A1 |
| Architecture | Ampere | Volta |
| Foundry | Samsung | TSMC |
| Manufacturing process | 8 nm | 12 nm |
| Number of transistors | 17,400 million | 21,100 million |
| Die size | 392 mm² | 815 mm² |
Graphics Card
| Release date | Dec 1st, 2020 | Mar 27th, 2018 |
|---|---|---|
| gpu.details.availability | Dec 2nd, 2020 | — |
| Generation | GeForce 30 | Quadro |
| Predecessor | GeForce 20 | — |
| Production | Active | End-of-life |
| Launch price | 399 USD | 8,999 USD |
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| Reviews | 64 in our database | — |
Clocks
| Base clock | 1410 MHz | 1132 MHz |
|---|---|---|
| Boost clock | 1665 MHz | 1627 MHz |
| Memory clock | 1750 MHz 14 Gbps effective | 848 MHz 1696 Mbps effective |
Memory Configuration
| Memory size | 8 GB | 32 GB |
|---|---|---|
| Memory type | GDDR6 | HBM2 |
| Memory bus width | 256 bit | 4096 bit |
| Bandwidth | 448.0 GB/s | 868.4 GB/s |
Render Configuration
| Shading units | 4864 | 5120 |
|---|---|---|
| TMUs | 152 | 320 |
| ROPs | 80 | 128 |
| SM count | 38 | 80 |
| Tensor cores | 152 | 640 |
| RT cores | 38 | — |
| Cache L1 | 128 KB (per SM) | 128 KB (per SM) |
| Cache L2 | 4 MB | 6 MB |
Performance
| Pixel rate | 133.2 GPixel/s | 208.3 GPixel/s |
|---|---|---|
| Texture rate | 253.1 GTexel/s | 520.6 GTexel/s |
| FP16 (half) performance | 16.20 TFLOPS (1:1) | 33.32 TFLOPS (2:1) |
| FP32 (float) performance | 16.20 TFLOPS | 16.66 TFLOPS |
| FP64 (double) performance | 253.1 GFLOPS (1:64) | 8.330 TFLOPS (1:2) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 242 mm 9.5 inches | 267 mm 10.5 inches |
| Width | 112 mm 4.4 inches | 111 mm 4.4 inches |
| TDP | 200 W | 250 W |
| Suggested PSU | 550 W | 600 W |
| Outputs | 1x HDMI3x DisplayPort | 4x DisplayPort |
| Power connectors | 1x 12-pin | 8-pin EPS |
| Board number | PG142 SKU 20 | PG500 SKU 500 |
API Support & Features
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 7.0 |
| Shader model | 6.6 | 6.6 |