NVIDIA GeForce GT 740 vs NVIDIA P106-100
Graphics Processor
| GPU model | GK107 | GP106 |
|---|---|---|
| GPU variant | GK107-425-A2 | GP106-100-A1 |
| Architecture | Kepler | Pascal |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 16 nm |
| Number of transistors | 1,270 million | 4,400 million |
| Die size | 118 mm² | 200 mm² |
Graphics Card
| Release date | May 29th, 2014 | Jun 19th, 2017 |
|---|---|---|
| Generation | GeForce 700 | Mining GPUs |
| Production | End-of-life | End-of-life |
| Launch price | 89 USD | — |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Predecessor | GeForce 600 | — |
| Successor | GeForce 900 | — |
Clocks
| GPU clock | 993 MHz | — |
|---|---|---|
| Memory clock | 1253 MHz 5 Gbps effective | 2002 MHz 8 Gbps effective |
| Base clock | — | 1506 MHz |
| Boost clock | — | 1709 MHz |
Memory Configuration
| Memory size | 1024 MB | 6 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 192 bit |
| Bandwidth | 80.19 GB/s | 192.2 GB/s |
Render Configuration
| Shading units | 384 | 1280 |
|---|---|---|
| TMUs | 32 | 80 |
| ROPs | 16 | 48 |
| SMX count | 2 | — |
| Cache L1 | 16 KB (per SMX) | 48 KB (per SM) |
| Cache L2 | 256 KB | 1536 KB |
| SM count | — | 10 |
Performance
| Pixel rate | 7.944 GPixel/s | 82.03 GPixel/s |
|---|---|---|
| Texture rate | 31.78 GTexel/s | 136.7 GTexel/s |
| FP32 (float) performance | 762.6 GFLOPS | 4.375 TFLOPS |
| FP64 (double) performance | 31.78 GFLOPS (1:24) | 136.7 GFLOPS (1:32) |
| FP16 (half) performance | — | 68.36 GFLOPS (1:64) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 250 mm 9.8 inches |
| TDP | 64 W | 120 W |
| Suggested PSU | 250 W | 300 W |
| Outputs | 2x DVI1x mini-HDMI | No outputs |
| Power connectors | 1x 6-pin | 1x 6-pin |
| Board number | P2010 SKU 8 P2011 SKU 6 | PG410 SKU 100 |
API Support & Features
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 6.1 |
| Shader model | 5.1 | 6.4 |