NVIDIA GeForce GT 1030 vs NVIDIA GeForce GTX 1070
Graphics Processor
| GPU model | GP108 | GP104 |
|---|---|---|
| GPU variant | GP108-300-A1 | GP104-200-A1 |
| Architecture | Pascal | Pascal |
| Foundry | Samsung | TSMC |
| Manufacturing process | 14 nm | 16 nm |
| Number of transistors | 1,800 million | 7,200 million |
| Die size | 74 mm² | 314 mm² |
Graphics Card
| Release date | May 17th, 2017 | Jun 10th, 2016 |
|---|---|---|
| Generation | GeForce 10 | GeForce 10 |
| Predecessor | GeForce 900 | GeForce 900 |
| Successor | GeForce 20 | GeForce 20 |
| Production | End-of-life | End-of-life |
| Launch price | 79 USD | 379 USD |
| Interface | PCIe 3.0 x4 | PCIe 3.0 x16 |
| Reviews | 6 in our database | 125 in our database |
Clocks
| Base clock | 1228 MHz | 1506 MHz |
|---|---|---|
| Boost clock | 1468 MHz | 1683 MHz |
| Memory clock | 1502 MHz 6 Gbps effective | 2002 MHz 8 Gbps effective |
Memory Configuration
| Memory size | 2 GB | 8 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 64 bit | 256 bit |
| Bandwidth | 48.06 GB/s | 256.3 GB/s |
Render Configuration
| Shading units | 384 | 1920 |
|---|---|---|
| TMUs | 24 | 120 |
| ROPs | 16 | 64 |
| SM count | 3 | 15 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 512 KB | 2 MB |
Performance
| Pixel rate | 23.49 GPixel/s | 107.7 GPixel/s |
|---|---|---|
| Texture rate | 35.23 GTexel/s | 202.0 GTexel/s |
| FP16 (half) performance | 17.62 GFLOPS (1:64) | 101.0 GFLOPS (1:64) |
| FP32 (float) performance | 1,127 GFLOPS | 6.463 TFLOPS |
| FP64 (double) performance | 35.23 GFLOPS (1:32) | 202.0 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 267 mm 10.5 inches |
| Width | 69 mm 2.7 inches | 112 mm 4.4 inches |
| Height | 18 mm 0.7 inches | 40 mm 1.6 inches |
| TDP | 30 W | 150 W |
| Suggested PSU | 200 W | 450 W |
| Outputs | 1x DVI1x HDMI | 1x DVI1x HDMI3x DisplayPort |
| Power connectors | None | 1x 8-pin |
| Board number | PG110 SKU 0 | PG411 SKU 20 |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader model | 6.4 | 6.4 |