Intel HD Graphics 3000 vs NVIDIA GeForce MX250
Graphics Processor
| GPU model | Sandy Bridge GT2 | GP108 |
|---|---|---|
| Architecture | Generation 6.0 | Pascal |
| Foundry | Intel | Samsung |
| Manufacturing process | 32 nm | 14 nm |
| Number of transistors | 624 million | 1,800 million |
| Die size | 149 mm² | 74 mm² |
| GPU variant | — | N17S-G2-A1 |
Integrated Graphics
| Release date | Feb 1st, 2011 | — |
|---|---|---|
| Generation | HD Graphics-M (Sandy Bridge) | — |
| Production | End-of-life | — |
| Interface | Ring Bus | — |
| Reviews | 1 in our database | — |
Clocks
| Base clock | 350 MHz | 1519 MHz |
|---|---|---|
| Boost clock | 1000 MHz | 1582 MHz |
| Memory clock | System Shared | 1502 MHz 6 Gbps effective |
Memory Configuration
| Memory size | System Shared | 2 GB |
|---|---|---|
| Memory type | System Shared | GDDR5 |
| Memory bus width | System Shared | 64 bit |
| Bandwidth | System Dependent | 48.06 GB/s |
Render Configuration
| Shading units | 96 | 384 |
|---|---|---|
| TMUs | 12 | 24 |
| ROPs | 2 | 16 |
| Execution units | 12 | — |
| SM count | — | 3 |
| Cache L1 | — | 48 KB (per SM) |
| Cache L2 | — | 512 KB |
Performance
| Pixel rate | 2.000 GPixel/s | 25.31 GPixel/s |
|---|---|---|
| Texture rate | 12.00 GTexel/s | 37.97 GTexel/s |
| FP32 (float) performance | 192.0 GFLOPS | 1,215 GFLOPS |
| FP16 (half) performance | — | 18.98 GFLOPS (1:64) |
| FP64 (double) performance | — | 37.97 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | IGP | IGP |
|---|---|---|
| TDP | unknown | 25 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
API Support & Features
| DirectX | 11.1 (10_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 3.1 | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.2 |
| Shader model | 4.1 | 6.4 |
| CUDA | — | 6.1 |
Other Features
Mobile graphics
| Release date | — | Feb 21st, 2019 |
|---|---|---|
| Generation | — | GeForce MX (2xx) |
| Production | — | End-of-life |
| Interface | — | PCIe 3.0 x4 |