AMD Radeon Vega 10 Mobile vs NVIDIA GeForce GTX 1650 Ti Mobile

Table of Contents

Graphics Processor

GPU model Picasso TU116
Architecture GCN 5.0 Turing
Foundry GlobalFoundries TSMC
Manufacturing process 14 nm 12 nm
Number of transistors 4,940 million 6,600 million
Die size 210 mm² 284 mm²
GPU variant N18P-G61

Integrated Graphics

Release date Apr 8th, 2019
Generation Picasso (Vega Mobile)
Production Active
Interface IGP
Predecessor Raven Ridge
Successor Renoir

Clocks

Base clock 300 MHz 1350 MHz
Boost clock 1400 MHz 1485 MHz
Memory clock System Shared 1500 MHz 12 Gbps effective

Memory Configuration

Memory size System Shared 4 GB
Memory type System Shared GDDR6
Memory bus width System Shared 128 bit
Bandwidth System Dependent 192.0 GB/s

Render Configuration

Shading units 640 1024
TMUs 40 64
ROPs 8 32
Compute units 10
SM count 16
Cache L1 64 KB (per SM)
Cache L2 1024 KB

Performance

Pixel rate 11.20 GPixel/s 47.52 GPixel/s
Texture rate 56.00 GTexel/s 95.04 GTexel/s
FP16 (half) performance 3.584 TFLOPS (2:1) 6.083 TFLOPS (2:1)
FP32 (float) performance 1.792 TFLOPS 3.041 TFLOPS
FP64 (double) performance 112.0 GFLOPS (1:16) 95.04 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP
TDP 15 W 50 W
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (12_1) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Vulkan 1.2 1.2
Shader model 6.4 6.6
CUDA 7.5

Other Features

Mobile graphics

Release date Apr 23rd, 2020
Generation GeForce 16 Mobile
Production Active
Interface PCIe 3.0 x16
Predecessor GeForce 10 Mobile
Successor GeForce 20 Mobile

Compare

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