AMD Radeon RX 480 vs NVIDIA GeForce GTX 1650 Ti Mobile
Graphics Processor
| GPU model | Ellesmere | TU116 |
|---|---|---|
| GPU variant | Polaris 10 XT (215-0876184) | N18P-G61 |
| Architecture | GCN 4.0 | Turing |
| Foundry | GlobalFoundries | TSMC |
| Manufacturing process | 14 nm | 12 nm |
| Number of transistors | 5,700 million | 6,600 million |
| Die size | 232 mm² | 284 mm² |
Graphics Card
| Release date | Jun 29th, 2016 | — |
|---|---|---|
| Generation | Arctic Islands | — |
| Production | Active | — |
| Launch price | 229 USD | — |
| Interface | PCIe 3.0 x16 | — |
| Reviews | 86 in our database | — |
| Predecessor | Pirate Islands | — |
| Successor | Polaris | — |
Clocks
| Base clock | 1120 MHz | 1350 MHz |
|---|---|---|
| Boost clock | 1266 MHz | 1485 MHz |
| Memory clock | 2000 MHz 8 Gbps effective | 1500 MHz 12 Gbps effective |
Memory Configuration
| Memory size | 8 GB | 4 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR6 |
| Memory bus width | 256 bit | 128 bit |
| Bandwidth | 256.0 GB/s | 192.0 GB/s |
Render Configuration
| Shading units | 2304 | 1024 |
|---|---|---|
| TMUs | 144 | 64 |
| ROPs | 32 | 32 |
| Compute units | 36 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 2 MB | 1024 KB |
| SM count | — | 16 |
Performance
| Pixel rate | 40.51 GPixel/s | 47.52 GPixel/s |
|---|---|---|
| Texture rate | 182.3 GTexel/s | 95.04 GTexel/s |
| FP16 (half) performance | 5.834 TFLOPS (1:1) | 6.083 TFLOPS (2:1) |
| FP32 (float) performance | 5.834 TFLOPS | 3.041 TFLOPS |
| FP64 (double) performance | 364.6 GFLOPS (1:16) | 95.04 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | Dual-slot | — |
|---|---|---|
| Length | 240 mm 9.4 inches | — |
| Width | 95 mm 3.7 inches | — |
| Height | 35 mm 1.4 inches | — |
| TDP | 150 W | 50 W |
| Suggested PSU | 450 W | — |
| Outputs | 1x HDMI3x DisplayPort | No outputs |
| Power connectors | 1x 6-pin | None |
| Board number | C940, D009-47 | — |
API Support & Features
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.6 |
| CUDA | — | 7.5 |
Other Features
Mobile graphics
| Release date | — | Apr 23rd, 2020 |
|---|---|---|
| Generation | — | GeForce 16 Mobile |
| Production | — | Active |
| Interface | — | PCIe 3.0 x16 |
| Predecessor | — | GeForce 10 Mobile |
| Successor | — | GeForce 20 Mobile |