AMD Radeon Instinct MI250X vs NVIDIA GeForce GTX 580 Rev. 2
Graphics Processor
| GPU model | Aldebaran | GF110 |
|---|---|---|
| GPU variant | Aldebaran XT | GF110-380-A1 |
| Architecture | CDNA 2.0 | Fermi 2.0 |
| Foundry | TSMC | TSMC |
| Manufacturing process | 6 nm | 40 nm |
| Number of transistors | 58,200 million | 3,000 million |
| Die size | unknown | 520 mm² |
Graphics Card
| Release date | Nov 8th, 2021 | Jun 6th, 2011 |
|---|---|---|
| Generation | Radeon Instinct | GeForce 500 |
| Production | unknown | End-of-life |
| Interface | PCIe 4.0 x16 | PCIe 2.0 x16 |
| Launch price | — | 499 USD |
| Reviews | — | 136 in our database |
| Predecessor | — | GeForce 400 |
| Successor | — | GeForce 600 |
Clocks
| Base clock | 1000 MHz | — |
|---|---|---|
| Boost clock | 1700 MHz | — |
| Memory clock | 1600 MHz 3.2 Gbps effective | 1002 MHz 4 Gbps effective |
| GPU clock | — | 772 MHz |
| Shader clock | — | 1544 MHz |
Memory Configuration
| Memory size | 128 GB | 1536 MB |
|---|---|---|
| Memory type | HBM2E | GDDR5 |
| Memory bus width | 8192 bit | 384 bit |
| Bandwidth | 3,277 GB/s | 192.4 GB/s |
Render Configuration
| Shading units | 14080 | 512 |
|---|---|---|
| TMUs | 880 | 64 |
| ROPs | 0 | 48 |
| Compute units | 220 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 16 MB | 768 KB |
| gpu.details.mcm | 2 | — |
| SM count | — | 16 |
Performance
| Pixel rate | 0 MPixel/s | 24.70 GPixel/s |
|---|---|---|
| Texture rate | 1,496 GTexel/s | 49.41 GTexel/s |
| FP16 (half) performance | 383.0 TFLOPS (8:1) | — |
| FP32 (float) performance | 47.87 TFLOPS | 1.581 TFLOPS |
| FP64 (double) performance | 47.87 TFLOPS (1:1) | 197.6 GFLOPS (1:8) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 267 mm 10.5 inches | 267 mm 10.5 inches |
| Width | 111 mm 4.4 inches | — |
| TDP | 500 W | 244 W |
| Suggested PSU | 900 W | 550 W |
| Outputs | No outputs | 2x DVI1x mini-HDMI |
| Power connectors | 2x 8-pin | 1x 6-pin + 1x 8-pin |
| Board number | — | P1261 SKU 12 |
API Support & Features
| DirectX | — | 12 (11_0) |
|---|---|---|
| OpenGL | — | 4.6 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | — | — |
| Shader model | — | 5.1 |
| CUDA | — | 2.0 |