AMD Playstation 5 GPU vs NVIDIA GeForce RTX 3070
Graphics Processor
| GPU model | Oberon | GA104 |
|---|---|---|
| Architecture | RDNA 2.0 | Ampere |
| Foundry | TSMC | Samsung |
| Manufacturing process | 7 nm | 8 nm |
| Number of transistors | unknown | 17,400 million |
| Die size | 308 mm² | 392 mm² |
| GPU variant | CXD90044GB | GA104-300-A1 |
Graphics Card
| Release date | Nov 12th, 2020 | Sep 1st, 2020 |
|---|---|---|
| Generation | Console GPU | GeForce 30 |
| Production | Active | Active |
| Launch price | 499 USD | 499 USD |
| Interface | IGP | PCIe 4.0 x16 |
| gpu.details.availability | — | Oct 29th, 2020 |
| Predecessor | — | GeForce 20 |
| Reviews | — | 78 in our database |
Clocks
| GPU clock | 2233 MHz | — |
|---|---|---|
| Memory clock | 1750 MHz 14 Gbps effective | 1750 MHz 14 Gbps effective |
| Base clock | — | 1500 MHz |
| Boost clock | — | 1725 MHz |
Memory Configuration
| Memory size | 16 GB | 8 GB |
|---|---|---|
| Memory type | GDDR6 | GDDR6 |
| Memory bus width | 256 bit | 256 bit |
| Bandwidth | 448.0 GB/s | 448.0 GB/s |
Render Configuration
| Shading units | 2304 | 5888 |
|---|---|---|
| TMUs | 144 | 184 |
| ROPs | 64 | 96 |
| Compute units | 36 | — |
| Cache L2 | 4 MB | 4 MB |
| SM count | — | 46 |
| Tensor cores | — | 184 |
| RT cores | — | 46 |
| Cache L1 | — | 128 KB (per SM) |
Performance
| Pixel rate | 142.9 GPixel/s | 165.6 GPixel/s |
|---|---|---|
| Texture rate | 321.6 GTexel/s | 317.4 GTexel/s |
| FP16 (half) performance | 20.58 TFLOPS (2:1) | 20.31 TFLOPS (1:1) |
| FP32 (float) performance | 10.29 TFLOPS | 20.31 TFLOPS |
| FP64 (double) performance | 643.1 GFLOPS (1:16) | 317.4 GFLOPS (1:64) |
Dimensions & Outputs
| Slot width | IGP | Dual-slot |
|---|---|---|
| Length | 390 mm 15.4 inches | 242 mm 9.5 inches |
| Width | 260 mm 10.2 inches | 112 mm 4.4 inches |
| Height | 104 mm 4.1 inches | — |
| TDP | 180 W | 220 W |
| Suggested PSU | 450 W | 550 W |
| Outputs | No outputs | 1x HDMI3x DisplayPort |
| Power connectors | None | 1x 12-pin |
| Weight | 4.5 kg (9.9 lbs) | — |
| Board number | — | PG142 SKU 10 |
API Support & Features
| DirectX | — | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.6 |
| CUDA | — | 8.6 |