NVIDIA Quadro M2000M vs NVIDIA Quadro P3000 Mobile
Processeur graphique
| Nom du GPU | GM107 | GP104 |
|---|---|---|
| GPU variant | N16P-Q3-A2 | N17E-Q1-A1 |
| Architecture | Maxwell | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 16 nm |
| Transistors | 1,870 million | 7,200 million |
| Taille des matrices | 148 mm² | 314 mm² |
Graphiques mobiles
| Date de publication | Dec 3rd, 2015 | Jan 11th, 2017 |
|---|---|---|
| Génération | Quadro Mobile (Mx000M) | Quadro Mobile (Px000) |
| Production | End-of-life | End-of-life |
| Bus interface | MXM-A (3.0) | MXM-B (3.0) |
| Critiques | 26 in our database | — |
Vitesse clock
| Base clock | 1029 MHz | 1088 MHz |
|---|---|---|
| Boost clock | 1098 MHz | 1215 MHz |
| Mémoire clock | 1253 MHz 5 Gbps effective | 1753 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 6 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 192 bit |
| Bande passante | 80.19 GB/s | 168.3 GB/s |
Render Config
| Shading units | 640 | 1280 |
|---|---|---|
| TMUs | 40 | 80 |
| ROPs | 16 | 48 |
| Comptage SMM | 5 | — |
| Cache L1 | 64 KB (per SMM) | 48 KB (per SM) |
| Cache L2 | 2 MB | 1536 KB |
| Comptage SM | — | 10 |
Performance théorique
| Taux de pixel | 17.57 GPixel/s | 58.32 GPixel/s |
|---|---|---|
| Taux de texture | 43.92 GTexel/s | 97.20 GTexel/s |
| FP32 (float) performance | 1,405 GFLOPS | 3.110 TFLOPS |
| FP64 (double) performance | 43.92 GFLOPS (1:32) | 97.20 GFLOPS (1:32) |
| FP16 (half) performance | — | 48.60 GFLOPS (1:64) |
Board Design
| Taille Slot | MXM Module | MXM Module |
|---|---|---|
| TDP | 55 W | 75 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 5.0 | 6.1 |
| Shader model | 5.1 | 6.4 |