NVIDIA Quadro 2000D vs NVIDIA STG-2000
Processeur graphique
| Nom du GPU | GF106 | NV1 |
|---|---|---|
| GPU variant | GF106-875-KA-A1 | STG2000X-B |
| Architecture | Fermi | — |
| Fonderie | TSMC | ST |
| Taille du processus | 40 nm | 500 nm |
| Transistors | 1,170 million | 1 million |
| Taille des matrices | 238 mm² | 90 mm² |
Carte graphique
| Date de publication | Oct 5th, 2011 | Sep 30th, 1995 |
|---|---|---|
| Génération | Quadro | NV1 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 599 USD | 249 USD |
| Bus interface | PCIe 2.0 x16 | PCI |
| Critiques | 26 in our database | — |
| Successeur | — | Riva |
Vitesse clock
| GPU clock | 625 MHz | 75 MHz |
|---|---|---|
| Shader clock | 1250 MHz | — |
| Mémoire clock | 650 MHz 2.6 Gbps effective | 50 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 1 MB |
|---|---|---|
| Type de mémoire | GDDR5 | FPM |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 41.60 GB/s | 400.0 MB/s |
Render Config
| Shading units | 192 | — |
|---|---|---|
| TMUs | 32 | 1 |
| ROPs | 16 | 1 |
| Comptage SM | 4 | — |
| Cache L1 | 64 KB (per SM) | — |
| Cache L2 | 256 KB | — |
| Pixel shaders | — | 1 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 5.000 GPixel/s | 75.00 MPixel/s |
|---|---|---|
| Taux de texture | 20.00 GTexel/s | 75.00 MTexel/s |
| FP32 (float) performance | 480.0 GFLOPS | — |
| FP64 (double) performance | 40.00 GFLOPS (1:12) | — |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 178 mm 7 inches | 168 mm 6.6 inches |
| Taille | 111 mm 4.4 inches | — |
| TDP | 62 W | 2 W |
| Suggestions pour le PSU | 250 W | 200 W |
| Sorties | 2x DVI | 1x VGA1x DB13W3 |
| Connecteurs de puissance | None | None |
| Board number | P1232 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 1.0 |
|---|---|---|
| OpenGL | 4.6 | — |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 2.1 | — |
| Shader model | 5.1 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |