NVIDIA Quadro 2000 vs NVIDIA T1000
Processeur graphique
| Nom du GPU | GF106 | TU117 |
|---|---|---|
| GPU variant | GF106-875-KA-A1 | — |
| Architecture | Fermi | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 12 nm |
| Transistors | 1,170 million | 4,700 million |
| Taille des matrices | 238 mm² | 200 mm² |
Carte graphique
| Date de publication | Dec 24th, 2010 | May 6th, 2021 |
|---|---|---|
| Génération | Quadro | Quadro |
| Production | End-of-life | Active |
| Prix de lancement | 599 USD | — |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Critiques | 26 in our database | — |
Vitesse clock
| GPU clock | 625 MHz | — |
|---|---|---|
| Shader clock | 1250 MHz | — |
| Mémoire clock | 650 MHz 2.6 Gbps effective | 1250 MHz 10 Gbps effective |
| Base clock | — | 1065 MHz |
| Boost clock | — | 1395 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 41.60 GB/s | 160.0 GB/s |
Render Config
| Shading units | 192 | 896 |
|---|---|---|
| TMUs | 32 | 56 |
| ROPs | 16 | 32 |
| Comptage SM | 4 | 14 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 256 KB | 1024 KB |
Performance théorique
| Taux de pixel | 5.000 GPixel/s | 44.64 GPixel/s |
|---|---|---|
| Taux de texture | 20.00 GTexel/s | 78.12 GTexel/s |
| FP32 (float) performance | 480.0 GFLOPS | 2.500 TFLOPS |
| FP64 (double) performance | 40.00 GFLOPS (1:12) | 78.12 GFLOPS (1:32) |
| FP16 (half) performance | — | 5.000 TFLOPS (2:1) |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 178 mm 7 inches | — |
| Taille | 111 mm 4.4 inches | — |
| TDP | 62 W | 50 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 1x DVI2x DisplayPort | 4x mini-DisplayPort |
| Connecteurs de puissance | None | None |
| Board number | P1232 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 7.5 |
| Shader model | 5.1 | 6.6 |