Nom du GPU | Crush11 | NV11B |
---|---|---|
Architecture | Celsius | Celsius |
Taille du processus | 180 nm | 180 nm |
Transistors | 20 million | 20 million |
Taille des matrices | 65 mm² | 64 mm² |
GPU variant | — | NV11L B2 |
Fonderie | — | TSMC |
Date de publication | Jun 4th, 2001 | — |
---|---|---|
Génération | GeForce 2 MX IGP | — |
Production | End-of-life | — |
Bus interface | AGP 4x | — |
Successeur | GeForce 4 MX IGP | — |
GPU clock | 175 MHz | 200 MHz |
---|---|---|
Mémoire clock | System Shared | 183 MHz |
Taille de la mémoire | System Shared | 32 MB |
---|---|---|
Type de mémoire | System Shared | SDR |
Bus mémoire | System Shared | 128 bit |
Bande passante | System Dependent | 2.928 GB/s |
Pixel shaders | 2 | 2 |
---|---|---|
Vertex shaders | 0 | 0 |
TMUs | 4 | 4 |
ROPs | 2 | 4 |
Taux de pixel | 350.0 MPixel/s | 800.0 MPixel/s |
---|---|---|
Taux de texture | 700.0 MTexel/s | 800.0 MTexel/s |
Taille Slot | IGP | Single-slot |
---|---|---|
TDP | unknown | unknown |
Sorties | No outputs | 1x VGA |
Suggestions pour le PSU | — | 200 W |
Connecteurs de puissance | — | None |
DirectX | 7.0 | 7.0 |
---|---|---|
OpenGL | 1.2 | 1.2 |
OpenCL | — | — |
Vulkan | — | — |
Pixel shader | — | — |
Vertex shader | — | — |
Date de publication | — | Jul 25th, 2000 |
---|---|---|
Génération | — | Quadro2 |
Production | — | End-of-life |
Bus interface | — | AGP 4x |
Critiques | — | 26 in our database |