Nom du GPU | GA102 | GV100 |
---|---|---|
GPU variant | GA102-350-A1 | — |
Architecture | Ampere | Volta |
Fonderie | Samsung | TSMC |
Taille du processus | 8 nm | 12 nm |
Transistors | 28,300 million | 21,100 million |
Taille des matrices | 628 mm² | 815 mm² |
Date de publication | Unknown | Jun 21st, 2018 |
---|---|---|
gpu.details.availability | 2022 | — |
Génération | GeForce 30 | GeForce 10 |
Prédécesseur | GeForce 20 | GeForce 900 |
Production | Unreleased | End-of-life |
Prix de lancement | 1,699 USD | — |
Bus interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Critiques | 55 in our database | — |
Successeur | — | GeForce 20 |
Base clock | 1560 MHz | 1200 MHz |
---|---|---|
Boost clock | 1860 MHz | 1455 MHz |
Mémoire clock | 1325 MHz 21.2 Gbps effective | 848 MHz 1696 Mbps effective |
Taille de la mémoire | 24 GB | 32 GB |
---|---|---|
Type de mémoire | GDDR6X | HBM2 |
Bus mémoire | 384 bit | 4096 bit |
Bande passante | 1,018 GB/s | 868.4 GB/s |
Shading units | 10752 | 5120 |
---|---|---|
TMUs | 336 | 320 |
ROPs | 112 | 128 |
Comptage SM | 84 | 80 |
Tensor cores | 336 | 640 |
RT cores | 84 | — |
Cache L1 | 128 KB (per SM) | 128 KB (per SM) |
Cache L2 | 6 MB | 6 MB |
Taux de pixel | 208.3 GPixel/s | 186.2 GPixel/s |
---|---|---|
Taux de texture | 625.0 GTexel/s | 465.6 GTexel/s |
FP16 (half) performance | 40.00 TFLOPS (1:1) | 29.80 TFLOPS (2:1) |
FP32 (float) performance | 40.00 TFLOPS | 14.90 TFLOPS |
FP64 (double) performance | 625.0 GFLOPS (1:64) | 7.450 TFLOPS (1:2) |
Taille Slot | Triple-slot | Dual-slot |
---|---|---|
Longueur | 336 mm 13.2 inches | 267 mm 10.5 inches |
Taille | 140 mm 5.5 inches | 112 mm 4.4 inches |
Taille | 61 mm 2.4 inches | 40 mm 1.6 inches |
TDP | 450 W | 250 W |
Suggestions pour le PSU | 850 W | 600 W |
Sorties | 1x HDMI3x DisplayPort | 1x HDMI3x DisplayPort |
Connecteurs de puissance | 1x 12-pin | 1x 6-pin + 1x 8-pin |
Board number | PG132 SKU | PG500 SKU 0 |
DirectX | 12 Ultimate (12_2) | 12 (12_1) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.2 | 1.2 |
CUDA | 8.6 | 7.0 |
Shader model | 6.6 | 6.6 |