NVIDIA GeForce RTX 3070 Ti Mobile vs NVIDIA Quadro P5000 Mobile
Processeur graphique
| Nom du GPU | GA104 | GP104 |
|---|---|---|
| Architecture | Ampere | Pascal |
| Fonderie | Samsung | TSMC |
| Taille du processus | 8 nm | 16 nm |
| Transistors | 17,400 million | 7,200 million |
| Taille des matrices | 392 mm² | 314 mm² |
| GPU variant | — | N17E-Q5-A1 |
Graphiques mobiles
| Date de publication | Unknown | Jan 11th, 2017 |
|---|---|---|
| Génération | GeForce 30 Mobile | Quadro Mobile (Px000) |
| Prédécesseur | GeForce 20 Mobile | — |
| Production | Unreleased | End-of-life |
| Bus interface | PCIe 4.0 x16 | MXM-B (3.0) |
Vitesse clock
| Base clock | 915 MHz | 1278 MHz |
|---|---|---|
| Boost clock | 1410 MHz | 1582 MHz |
| Mémoire clock | 1750 MHz 14 Gbps effective | 1502 MHz 6 Gbps effective |
Mémoire
| Taille de la mémoire | 8 GB | 16 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 448.0 GB/s | 192.3 GB/s |
Render Config
| Shading units | 5632 | 2048 |
|---|---|---|
| TMUs | 176 | 128 |
| ROPs | 80 | 64 |
| Comptage SM | 44 | 16 |
| Tensor cores | 176 | — |
| RT cores | 44 | — |
| Cache L1 | 128 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 4 MB | 2 MB |
Performance théorique
| Taux de pixel | 112.8 GPixel/s | 101.2 GPixel/s |
|---|---|---|
| Taux de texture | 248.2 GTexel/s | 202.5 GTexel/s |
| FP16 (half) performance | 15.88 TFLOPS (1:1) | 101.2 GFLOPS (1:64) |
| FP32 (float) performance | 15.88 TFLOPS | 6.480 TFLOPS |
| FP64 (double) performance | 248.2 GFLOPS (1:64) | 202.5 GFLOPS (1:32) |
Board Design
| TDP | 115 W | 100 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 6.1 |
| Shader model | 6.6 | 6.4 |