Nom du GPU | GA106 | GV100 |
---|---|---|
GPU variant | GA106-300-A1 | — |
Architecture | Ampere | Volta |
Fonderie | Samsung | TSMC |
Taille du processus | 8 nm | 12 nm |
Transistors | 13,250 million | 21,100 million |
Taille des matrices | 276 mm² | 815 mm² |
Date de publication | Jan 12th, 2021 | Jun 21st, 2018 |
---|---|---|
gpu.details.availability | Feb 25th, 2021 | — |
Génération | GeForce 30 | GeForce 10 |
Prédécesseur | GeForce 20 | GeForce 900 |
Production | Active | End-of-life |
Prix de lancement | 329 USD | — |
Bus interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Critiques | 60 in our database | — |
Successeur | — | GeForce 20 |
Base clock | 1320 MHz | 1200 MHz |
---|---|---|
Boost clock | 1777 MHz | 1455 MHz |
Mémoire clock | 1875 MHz 15 Gbps effective | 848 MHz 1696 Mbps effective |
Taille de la mémoire | 12 GB | 32 GB |
---|---|---|
Type de mémoire | GDDR6 | HBM2 |
Bus mémoire | 192 bit | 4096 bit |
Bande passante | 360.0 GB/s | 868.4 GB/s |
Shading units | 3584 | 5120 |
---|---|---|
TMUs | 112 | 320 |
ROPs | 48 | 128 |
Comptage SM | 28 | 80 |
Tensor cores | 112 | 640 |
RT cores | 28 | — |
Cache L1 | 128 KB (per SM) | 128 KB (per SM) |
Cache L2 | 3 MB | 6 MB |
Taux de pixel | 85.30 GPixel/s | 186.2 GPixel/s |
---|---|---|
Taux de texture | 199.0 GTexel/s | 465.6 GTexel/s |
FP16 (half) performance | 12.74 TFLOPS (1:1) | 29.80 TFLOPS (2:1) |
FP32 (float) performance | 12.74 TFLOPS | 14.90 TFLOPS |
FP64 (double) performance | 199.0 GFLOPS (1:64) | 7.450 TFLOPS (1:2) |
Taille Slot | Dual-slot | Dual-slot |
---|---|---|
Longueur | 242 mm 9.5 inches | 267 mm 10.5 inches |
Taille | 112 mm 4.4 inches | 112 mm 4.4 inches |
TDP | 170 W | 250 W |
Suggestions pour le PSU | 450 W | 600 W |
Sorties | 1x HDMI3x DisplayPort | 1x HDMI3x DisplayPort |
Connecteurs de puissance | 1x 12-pin | 1x 6-pin + 1x 8-pin |
Board number | PG190 SKU 60 | PG500 SKU 0 |
Taille | — | 40 mm 1.6 inches |
DirectX | 12 Ultimate (12_2) | 12 (12_1) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.2 | 1.2 |
CUDA | 8.6 | 7.0 |
Shader model | 6.6 | 6.6 |