NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA Quadro RTX 3000 Max-Q
Processeur graphique
| Nom du GPU | GA106 | TU106 |
|---|---|---|
| Architecture | Ampere | Turing |
| Fonderie | Samsung | TSMC |
| Taille du processus | 8 nm | 12 nm |
| Transistors | 13,250 million | 10,800 million |
| Taille des matrices | 276 mm² | 445 mm² |
Graphiques mobiles
| Date de publication | May 11th, 2021 | May 27th, 2019 |
|---|---|---|
| gpu.details.availability | 2021 | — |
| Génération | GeForce 30 Mobile | Quadro Mobile (Tx000) |
| Prédécesseur | GeForce 20 Mobile | — |
| Production | Active | Active |
| Bus interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Vitesse clock
| Base clock | 735 MHz | 600 MHz |
|---|---|---|
| Boost clock | 1035 MHz | 1215 MHz |
| Mémoire clock | 1500 MHz 12 Gbps effective | 1500 MHz 12 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 6 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR6 |
| Bus mémoire | 128 bit | 192 bit |
| Bande passante | 192.0 GB/s | 288.0 GB/s |
Render Config
| Shading units | 2560 | 1920 |
|---|---|---|
| TMUs | 80 | 120 |
| ROPs | 48 | 64 |
| Comptage SM | 20 | 30 |
| Tensor cores | 80 | 240 |
| RT cores | 20 | 30 |
| Cache L1 | 128 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 2 MB | 3 MB |
Performance théorique
| Taux de pixel | 49.68 GPixel/s | 77.76 GPixel/s |
|---|---|---|
| Taux de texture | 82.80 GTexel/s | 145.8 GTexel/s |
| FP16 (half) performance | 5.299 TFLOPS (1:1) | 9.331 TFLOPS (2:1) |
| FP32 (float) performance | 5.299 TFLOPS | 4.666 TFLOPS |
| FP64 (double) performance | 82.80 GFLOPS (1:64) | 145.8 GFLOPS (1:32) |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | 75 W | 60 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
Caractéristiques graphiques
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 7.5 |
| Shader model | 6.6 | 6.6 |