NVIDIA GeForce RTX 2080 Max-Q vs NVIDIA GeForce RTX 2080 SUPER Mobile
Processeur graphique
| Nom du GPU | TU104 | TU104 |
|---|---|---|
| GPU variant | N18E-G3-A1 | N18E-G3 |
| Architecture | Turing | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 12 nm |
| Transistors | 13,600 million | 13,600 million |
| Taille des matrices | 545 mm² | 545 mm² |
Graphiques mobiles
| Date de publication | Jan 29th, 2019 | Apr 2nd, 2020 |
|---|---|---|
| Génération | GeForce 20 Mobile | GeForce 20 Mobile |
| Production | Active | Active |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Prédécesseur | GeForce 10 Mobile | GeForce 10 Mobile |
| Successeur | GeForce 30 Mobile | GeForce 30 Mobile |
Vitesse clock
| Base clock | 735 MHz | 1365 MHz |
|---|---|---|
| Boost clock | 1095 MHz | 1560 MHz |
| Mémoire clock | 1500 MHz 12 Gbps effective | 1750 MHz 14 Gbps effective |
Mémoire
| Taille de la mémoire | 8 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR6 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 384.0 GB/s | 448.0 GB/s |
Render Config
| Shading units | 2944 | 3072 |
|---|---|---|
| TMUs | 184 | 192 |
| ROPs | 64 | 64 |
| Comptage SM | 46 | 48 |
| Tensor cores | 368 | 384 |
| RT cores | 46 | 48 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 4 MB | 4 MB |
Performance théorique
| Taux de pixel | 70.08 GPixel/s | 99.84 GPixel/s |
|---|---|---|
| Taux de texture | 201.5 GTexel/s | 299.5 GTexel/s |
| FP16 (half) performance | 12.89 TFLOPS (2:1) | 19.17 TFLOPS (2:1) |
| FP32 (float) performance | 6.447 TFLOPS | 9.585 TFLOPS |
| FP64 (double) performance | 201.5 GFLOPS (1:32) | 299.5 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| TDP | 80 W | 150 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | E4914 SKU 10 | — |
Caractéristiques graphiques
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 7.5 |
| Shader model | 6.6 | 6.6 |