NVIDIA GeForce RTX 2060 Max-Q vs NVIDIA Quadro P3000 Mobile
Processeur graphique
| Nom du GPU | TU106 | GP104 |
|---|---|---|
| GPU variant | N18E-G1 | N17E-Q1-A1 |
| Architecture | Turing | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 16 nm |
| Transistors | 10,800 million | 7,200 million |
| Taille des matrices | 445 mm² | 314 mm² |
Graphiques mobiles
| Date de publication | Jan 29th, 2020 | Jan 11th, 2017 |
|---|---|---|
| Génération | GeForce 20 Mobile | Quadro Mobile (Px000) |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | MXM-B (3.0) |
| Prédécesseur | GeForce 10 Mobile | — |
| Successeur | GeForce 30 Mobile | — |
Vitesse clock
| Base clock | 975 MHz | 1088 MHz |
|---|---|---|
| Boost clock | 1185 MHz | 1215 MHz |
| Mémoire clock | 1375 MHz 11 Gbps effective | 1753 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 6 GB | 6 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 192 bit | 192 bit |
| Bande passante | 264.0 GB/s | 168.3 GB/s |
Render Config
| Shading units | 1920 | 1280 |
|---|---|---|
| TMUs | 120 | 80 |
| ROPs | 48 | 48 |
| Comptage SM | 30 | 10 |
| Tensor cores | 240 | — |
| RT cores | 30 | — |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 3 MB | 1536 KB |
Performance théorique
| Taux de pixel | 56.88 GPixel/s | 58.32 GPixel/s |
|---|---|---|
| Taux de texture | 142.2 GTexel/s | 97.20 GTexel/s |
| FP16 (half) performance | 9.101 TFLOPS (2:1) | 48.60 GFLOPS (1:64) |
| FP32 (float) performance | 4.550 TFLOPS | 3.110 TFLOPS |
| FP64 (double) performance | 142.2 GFLOPS (1:32) | 97.20 GFLOPS (1:32) |
Board Design
| Taille Slot | MXM Module | MXM Module |
|---|---|---|
| TDP | 65 W | 75 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | E4914 SKU 31 | — |
Caractéristiques graphiques
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 6.1 |
| Shader model | 6.6 | 6.4 |