NVIDIA GeForce GTX 670 vs NVIDIA GeForce GTX 690
Processeur graphique
| Nom du GPU | GK104 | GK104 |
|---|---|---|
| GPU variant | GK104-325-A2 | GK104-355-A2 |
| Architecture | Kepler | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 3,540 million | 3,540 million |
| Taille des matrices | 294 mm² | 294 mm² |
Carte graphique
| Date de publication | May 10th, 2012 | May 3rd, 2012 |
|---|---|---|
| Génération | GeForce 600 | GeForce 600 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 399 USD | 999 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 108 in our database | 20 in our database |
| Prédécesseur | GeForce 500 | GeForce 500 |
| Successeur | GeForce 700 | GeForce 700 |
Vitesse clock
| Base clock | 915 MHz | 915 MHz |
|---|---|---|
| Boost clock | 980 MHz | 1019 MHz |
| Mémoire clock | 1502 MHz 6 Gbps effective | 1502 MHz 6 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 192.3 GB/s | 192.3 GB/s |
Render Config
| Shading units | 1344 | 1536 |
|---|---|---|
| TMUs | 112 | 128 |
| ROPs | 32 | 32 |
| Comptage SMX | 7 | 8 |
| Cache L1 | 16 KB (per SMX) | 16 KB (per SMX) |
| Cache L2 | 512 KB | 512 KB |
Performance théorique
| Taux de pixel | 27.44 GPixel/s | 32.61 GPixel/s |
|---|---|---|
| Taux de texture | 109.8 GTexel/s | 130.4 GTexel/s |
| FP32 (float) performance | 2.634 TFLOPS | 3.130 TFLOPS |
| FP64 (double) performance | 109.8 GFLOPS (1:24) | 130.4 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 279 mm 11 inches |
| Taille | 111 mm 4.4 inches | 111 mm 4.4 inches |
| Taille | 38 mm 1.5 inches | 38 mm 1.5 inches |
| TDP | 170 W | 300 W |
| Suggestions pour le PSU | 450 W | 700 W |
| Sorties | 2x DVI1x HDMI1x DisplayPort | 3x DVI1x mini-DisplayPort |
| Connecteurs de puissance | 2x 6-pin | 2x 8-pin |
| Board number | P2004 | P2000 |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.1 |
| CUDA | 3.0 | 3.0 |
| Shader model | 5.1 | 5.1 |