NVIDIA GeForce GTX 660 vs NVIDIA NVS 310
Processeur graphique
| Nom du GPU | GK106 | GF119 |
|---|---|---|
| GPU variant | GK106-400-A1 | GF119-825-A1 |
| Architecture | Kepler | Fermi 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 2,540 million | 292 million |
| Taille des matrices | 221 mm² | 79 mm² |
Carte graphique
| Date de publication | Sep 6th, 2012 | Jun 26th, 2012 |
|---|---|---|
| Génération | GeForce 600 | NVS |
| Production | End-of-life | End-of-life |
| Prix de lancement | 229 USD | 159 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Critiques | 77 in our database | 26 in our database |
| Prédécesseur | GeForce 500 | — |
| Successeur | GeForce 700 | — |
Vitesse clock
| Base clock | 980 MHz | — |
|---|---|---|
| Boost clock | 1032 MHz | — |
| Mémoire clock | 1502 MHz 6 Gbps effective | 875 MHz 1750 Mbps effective |
| GPU clock | — | 523 MHz |
| Shader clock | — | 1046 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 512 MB |
|---|---|---|
| Type de mémoire | GDDR5 | DDR3 |
| Bus mémoire | 192 bit | 64 bit |
| Bande passante | 144.2 GB/s | 14.00 GB/s |
Render Config
| Shading units | 960 | 48 |
|---|---|---|
| TMUs | 80 | 8 |
| ROPs | 24 | 4 |
| Comptage SMX | 5 | — |
| Cache L1 | 16 KB (per SMX) | 64 KB (per SM) |
| Cache L2 | 384 KB | 128 KB |
| Comptage SM | — | 1 |
Performance théorique
| Taux de pixel | 20.64 GPixel/s | 1.046 GPixel/s |
|---|---|---|
| Taux de texture | 82.56 GTexel/s | 4.184 GTexel/s |
| FP32 (float) performance | 1.981 TFLOPS | 100.4 GFLOPS |
| FP64 (double) performance | 82.56 GFLOPS (1:24) | 8.368 GFLOPS (1:12) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 241 mm 9.5 inches | 156 mm 6.1 inches |
| TDP | 140 W | 20 W |
| Suggestions pour le PSU | 300 W | 200 W |
| Sorties | 2x DVI1x HDMI1x DisplayPort | 2x DisplayPort |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | P2030 | P2014 |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | 1.1 | — |
| CUDA | 3.0 | 2.1 |
| Shader model | 5.1 | 5.1 |