NVIDIA GeForce GTX 650 vs NVIDIA GeForce GTX 760
Processeur graphique
| Nom du GPU | GK106 | GK104 |
|---|---|---|
| Architecture | Kepler | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 2,540 million | 3,540 million |
| Taille des matrices | 221 mm² | 294 mm² |
| GPU variant | — | GK104-225-A2 |
Carte graphique
| Date de publication | Nov 27th, 2013 | Jun 25th, 2013 |
|---|---|---|
| Génération | GeForce 600 | GeForce 700 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 17 in our database | 140 in our database |
| Prédécesseur | GeForce 500 | GeForce 600 |
| Successeur | GeForce 700 | GeForce 900 |
| Prix de lancement | — | 249 USD |
Vitesse clock
| GPU clock | 1058 MHz | — |
|---|---|---|
| Mémoire clock | 1250 MHz 5 Gbps effective | 1502 MHz 6 Gbps effective |
| Base clock | — | 980 MHz |
| Boost clock | — | 1032 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 80.00 GB/s | 192.3 GB/s |
Render Config
| Shading units | 384 | 1152 |
|---|---|---|
| TMUs | 32 | 96 |
| ROPs | 16 | 32 |
| Comptage SMX | 2 | 6 |
| Cache L1 | 16 KB (per SMX) | 16 KB (per SMX) |
| Cache L2 | 256 KB | 512 KB |
Performance théorique
| Taux de pixel | 8.464 GPixel/s | 24.77 GPixel/s |
|---|---|---|
| Taux de texture | 33.86 GTexel/s | 99.07 GTexel/s |
| FP32 (float) performance | 812.5 GFLOPS | 2.378 TFLOPS |
| FP64 (double) performance | 33.86 GFLOPS (1:24) | 99.07 GFLOPS (1:24) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 147 mm 5.8 inches | 241 mm 9.5 inches |
| TDP | 65 W | 170 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | 1x DVI2x DisplayPort | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | 1x 6-pin | 2x 6-pin |
| Board number | — | P2004 |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.1 |
| CUDA | 3.0 | 3.0 |
| Shader model | 5.1 | 5.1 |