NVIDIA GeForce GTX 485M vs NVIDIA GeForce MX330
Processeur graphique
| Nom du GPU | GF104 | GP108 |
|---|---|---|
| GPU variant | N12E-GTX-A1 | GP108-655-A1 (N17S-G3-A1) |
| Architecture | Fermi | Pascal |
| Fonderie | TSMC | Samsung |
| Taille du processus | 40 nm | 14 nm |
| Transistors | 1,950 million | 1,800 million |
| Taille des matrices | 332 mm² | 74 mm² |
Graphiques mobiles
| Date de publication | Jan 5th, 2011 | Feb 10th, 2020 |
|---|---|---|
| Génération | GeForce 400M | GeForce MX (3xx) |
| Production | End-of-life | End-of-life |
| Bus interface | MXM-B (3.0) | PCIe 3.0 x4 |
| Prédécesseur | GeForce 300M | — |
| Successeur | GeForce 500M | — |
Vitesse clock
| GPU clock | 575 MHz | — |
|---|---|---|
| Shader clock | 1150 MHz | — |
| Mémoire clock | 750 MHz 3 Gbps effective | 1752 MHz 7 Gbps effective |
| Base clock | — | 1531 MHz |
| Boost clock | — | 1594 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 64 bit |
| Bande passante | 96.00 GB/s | 56.06 GB/s |
Render Config
| Shading units | 384 | 384 |
|---|---|---|
| TMUs | 64 | 24 |
| ROPs | 32 | 16 |
| Comptage SM | 8 | 3 |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 512 KB | 512 KB |
Performance théorique
| Taux de pixel | 9.200 GPixel/s | 25.50 GPixel/s |
|---|---|---|
| Taux de texture | 36.80 GTexel/s | 38.26 GTexel/s |
| FP32 (float) performance | 883.2 GFLOPS | 1,224 GFLOPS |
| FP64 (double) performance | 73.60 GFLOPS (1:12) | 38.26 GFLOPS (1:32) |
| FP16 (half) performance | — | 19.13 GFLOPS (1:64) |
Board Design
| Taille Slot | MXM Module | IGP |
|---|---|---|
| TDP | 100 W | 10 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | P1044 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 6.1 |
| Shader model | 5.1 | 6.4 |