NVIDIA GeForce GTX 460 v2 vs NVIDIA Quadro RTX 5000 Mobile Refresh
Processeur graphique
| Nom du GPU | GF114 | TU104B |
|---|---|---|
| GPU variant | GF114-400-A1 | — |
| Architecture | Fermi 2.0 | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 12 nm |
| Transistors | 1,950 million | 13,600 million |
| Taille des matrices | 332 mm² | 545 mm² |
Carte graphique
| Date de publication | Sep 24th, 2011 | — |
|---|---|---|
| Génération | GeForce 400 | — |
| Production | End-of-life | — |
| Prix de lancement | 199 USD | — |
| Bus interface | PCIe 2.0 x16 | — |
| Critiques | 154 in our database | — |
| Prédécesseur | GeForce 200 | — |
| Successeur | GeForce 500 | — |
Vitesse clock
| GPU clock | 779 MHz | — |
|---|---|---|
| Shader clock | 1557 MHz | — |
| Mémoire clock | 1002 MHz 4 Gbps effective | 1750 MHz 14 Gbps effective |
| Base clock | — | 1035 MHz |
| Boost clock | — | 1545 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 16 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 192 bit | 256 bit |
| Bande passante | 96.19 GB/s | 448.0 GB/s |
Render Config
| Shading units | 336 | 3072 |
|---|---|---|
| TMUs | 56 | 192 |
| ROPs | 24 | 64 |
| Comptage SM | 7 | 48 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 384 KB | 4 MB |
| Tensor cores | — | 384 |
| RT cores | — | 48 |
Performance théorique
| Taux de pixel | 10.91 GPixel/s | 98.88 GPixel/s |
|---|---|---|
| Taux de texture | 43.62 GTexel/s | 296.6 GTexel/s |
| FP32 (float) performance | 1,046 GFLOPS | 9.492 TFLOPS |
| FP64 (double) performance | 87.19 GFLOPS (1:12) | 296.6 GFLOPS (1:32) |
| FP16 (half) performance | — | 18.98 TFLOPS (2:1) |
Board Design
| Taille Slot | Dual-slot | IGP |
|---|---|---|
| Longueur | 210 mm 8.3 inches | — |
| TDP | 160 W | 110 W |
| Suggestions pour le PSU | 450 W | — |
| Sorties | 2x DVI1x mini-HDMI | No outputs |
| Connecteurs de puissance | 2x 6-pin | None |
| Board number | P1041 SKU 60 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 7.5 |
| Shader model | 5.1 | 6.6 |
AUTRES CARACTÉRISTIQUES
Graphiques mobiles
| Date de publication | — | Jun 8th, 2020 |
|---|---|---|
| Génération | — | Quadro Mobile (Tx000) |
| Production | — | Active |
| Bus interface | — | PCIe 3.0 x16 |