NVIDIA GeForce GTX 285 Mac Edition vs NVIDIA Quadro K2000
Processeur graphique
| Nom du GPU | GT200B | GK107 |
|---|---|---|
| GPU variant | G200-350-B3 | GK107-301-A2 |
| Architecture | Tesla 2.0 | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 55 nm | 28 nm |
| Transistors | 1,400 million | 1,270 million |
| Taille des matrices | 470 mm² | 118 mm² |
Carte graphique
| Date de publication | Jan 15th, 2009 | Mar 1st, 2013 |
|---|---|---|
| Génération | GeForce 200 | Quadro |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
| Critiques | 88 in our database | 26 in our database |
| Prédécesseur | GeForce 9 | — |
| Successeur | GeForce 400 | — |
| Prix de lancement | — | 599 USD |
Vitesse clock
| GPU clock | 648 MHz | 954 MHz |
|---|---|---|
| Shader clock | 1476 MHz | — |
| Mémoire clock | 1242 MHz 2.5 Gbps effective | 1000 MHz 4 Gbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR5 |
| Bus mémoire | 512 bit | 128 bit |
| Bande passante | 159.0 GB/s | 64.00 GB/s |
Render Config
| Shading units | 240 | 384 |
|---|---|---|
| TMUs | 80 | 32 |
| ROPs | 32 | 16 |
| Comptage SM | 30 | — |
| Cache L2 | 256 KB | 256 KB |
| Comptage SMX | — | 2 |
| Cache L1 | — | 16 KB (per SMX) |
Performance théorique
| Taux de pixel | 20.74 GPixel/s | 7.632 GPixel/s |
|---|---|---|
| Taux de texture | 51.84 GTexel/s | 30.53 GTexel/s |
| FP32 (float) performance | 708.5 GFLOPS | 732.7 GFLOPS |
| FP64 (double) performance | 88.56 GFLOPS (1:8) | 30.53 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 202 mm 8 inches |
| TDP | 204 W | 51 W |
| Suggestions pour le PSU | 550 W | 250 W |
| Sorties | 2x DVI1x S-Video | 1x DVI2x DisplayPort |
| Connecteurs de puissance | 2x 6-pin | None |
| Taille | — | 111 mm 4.4 inches |
| Board number | — | P2095 |
Caractéristiques graphiques
| DirectX | 11.1 (10_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 3.3 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.1 |
| CUDA | 1.3 | 3.0 |
| Shader model | 4.0 | 5.1 |