NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA GeForce RTX 2050 Mobile
Processeur graphique
| Nom du GPU | TU116 | GA107S |
|---|---|---|
| Architecture | Turing | Ampere |
| Fonderie | TSMC | Samsung |
| Taille du processus | 12 nm | 8 nm |
| Transistors | 6,600 million | unknown |
| Taille des matrices | 284 mm² | unknown |
Graphiques mobiles
| Date de publication | Apr 23rd, 2019 | 2022 |
|---|---|---|
| Génération | GeForce 16 Mobile | GeForce 20 Mobile |
| Production | Active | Unreleased |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Prédécesseur | GeForce 10 Mobile | GeForce 10 Mobile |
| Successeur | GeForce 20 Mobile | GeForce 30 Mobile |
Vitesse clock
| Base clock | 1140 MHz | 1155 MHz |
|---|---|---|
| Boost clock | 1335 MHz | 1477 MHz |
| Mémoire clock | 1500 MHz 12 Gbps effective | 1750 MHz 14 Gbps effective |
Mémoire
| Taille de la mémoire | 6 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR6 |
| Bus mémoire | 192 bit | 64 bit |
| Bande passante | 288.0 GB/s | 112.0 GB/s |
Render Config
| Shading units | 1536 | 2048 |
|---|---|---|
| TMUs | 96 | 128 |
| ROPs | 48 | 48 |
| Comptage SM | 24 | 32 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1536 KB | 2 MB |
| Tensor cores | — | 256 |
| RT cores | — | 32 |
Performance théorique
| Taux de pixel | 64.08 GPixel/s | 70.90 GPixel/s |
|---|---|---|
| Taux de texture | 128.2 GTexel/s | 189.1 GTexel/s |
| FP16 (half) performance | 8.202 TFLOPS (2:1) | 12.10 TFLOPS (2:1) |
| FP32 (float) performance | 4.101 TFLOPS | 6.050 TFLOPS |
| FP64 (double) performance | 128.2 GFLOPS (1:32) | 189.1 GFLOPS (1:32) |
Board Design
| Taille Slot | MXM Module | Dual-slot |
|---|---|---|
| TDP | unknown | 45 W |
| Sorties | No outputs | 1x DVI1x HDMI2x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | E4914 SKU 50 | — |
| Longueur | — | 229 mm 9 inches |
| Taille | — | 113 mm 4.4 inches |
| Taille | — | 35 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 8.6 |
| Shader model | 6.6 | 6.6 |