NVIDIA GeForce GTX 1660 SUPER vs NVIDIA Quadro P5000
Processeur graphique
| Nom du GPU | TU116 | GP104 |
|---|---|---|
| GPU variant | TU116-300-A1 | GP104-875-A1 |
| Architecture | Turing | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 16 nm |
| Transistors | 6,600 million | 7,200 million |
| Taille des matrices | 284 mm² | 314 mm² |
Carte graphique
| Date de publication | Oct 29th, 2019 | Oct 1st, 2016 |
|---|---|---|
| Génération | GeForce 16 | Quadro |
| Prédécesseur | GeForce 10 | — |
| Successeur | GeForce 20 | — |
| Production | Active | End-of-life |
| Prix de lancement | 229 USD | 2,499 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 42 in our database | — |
Vitesse clock
| Base clock | 1530 MHz | 1607 MHz |
|---|---|---|
| Boost clock | 1785 MHz | 1733 MHz |
| Mémoire clock | 1750 MHz 14 Gbps effective | 1127 MHz 9 Gbps effective |
Mémoire
| Taille de la mémoire | 6 GB | 16 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5X |
| Bus mémoire | 192 bit | 256 bit |
| Bande passante | 336.0 GB/s | 288.5 GB/s |
Render Config
| Shading units | 1408 | 2560 |
|---|---|---|
| TMUs | 88 | 160 |
| ROPs | 48 | 64 |
| Comptage SM | 22 | 20 |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 1536 KB | 2 MB |
Performance théorique
| Taux de pixel | 85.68 GPixel/s | 110.9 GPixel/s |
|---|---|---|
| Taux de texture | 157.1 GTexel/s | 277.3 GTexel/s |
| FP16 (half) performance | 10.05 TFLOPS (2:1) | 138.6 GFLOPS (1:64) |
| FP32 (float) performance | 5.027 TFLOPS | 8.873 TFLOPS |
| FP64 (double) performance | 157.1 GFLOPS (1:32) | 277.3 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 229 mm 9 inches | 267 mm 10.5 inches |
| Taille | 111 mm 4.4 inches | 111 mm 4.4 inches |
| Taille | 35 mm 1.4 inches | — |
| TDP | 125 W | 180 W |
| Suggestions pour le PSU | 300 W | 450 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 1x DVI4x DisplayPort |
| Connecteurs de puissance | 1x 8-pin | 1x 8-pin |
| Board number | PG161 SKU 26 | PG413 SKU 500 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 6.1 |
| Shader model | 6.6 | 6.4 |