NVIDIA GeForce GTX 1660 SUPER vs NVIDIA Quadro GV100
Processeur graphique
| Nom du GPU | TU116 | GV100 |
|---|---|---|
| GPU variant | TU116-300-A1 | GV100-875-A1 |
| Architecture | Turing | Volta |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 12 nm |
| Transistors | 6,600 million | 21,100 million |
| Taille des matrices | 284 mm² | 815 mm² |
Carte graphique
| Date de publication | Oct 29th, 2019 | Mar 27th, 2018 |
|---|---|---|
| Génération | GeForce 16 | Quadro |
| Prédécesseur | GeForce 10 | — |
| Successeur | GeForce 20 | — |
| Production | Active | End-of-life |
| Prix de lancement | 229 USD | 8,999 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 42 in our database | — |
Vitesse clock
| Base clock | 1530 MHz | 1132 MHz |
|---|---|---|
| Boost clock | 1785 MHz | 1627 MHz |
| Mémoire clock | 1750 MHz 14 Gbps effective | 848 MHz 1696 Mbps effective |
Mémoire
| Taille de la mémoire | 6 GB | 32 GB |
|---|---|---|
| Type de mémoire | GDDR6 | HBM2 |
| Bus mémoire | 192 bit | 4096 bit |
| Bande passante | 336.0 GB/s | 868.4 GB/s |
Render Config
| Shading units | 1408 | 5120 |
|---|---|---|
| TMUs | 88 | 320 |
| ROPs | 48 | 128 |
| Comptage SM | 22 | 80 |
| Cache L1 | 64 KB (per SM) | 128 KB (per SM) |
| Cache L2 | 1536 KB | 6 MB |
| Tensor cores | — | 640 |
Performance théorique
| Taux de pixel | 85.68 GPixel/s | 208.3 GPixel/s |
|---|---|---|
| Taux de texture | 157.1 GTexel/s | 520.6 GTexel/s |
| FP16 (half) performance | 10.05 TFLOPS (2:1) | 33.32 TFLOPS (2:1) |
| FP32 (float) performance | 5.027 TFLOPS | 16.66 TFLOPS |
| FP64 (double) performance | 157.1 GFLOPS (1:32) | 8.330 TFLOPS (1:2) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 229 mm 9 inches | 267 mm 10.5 inches |
| Taille | 111 mm 4.4 inches | 111 mm 4.4 inches |
| Taille | 35 mm 1.4 inches | — |
| TDP | 125 W | 250 W |
| Suggestions pour le PSU | 300 W | 600 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 4x DisplayPort |
| Connecteurs de puissance | 1x 8-pin | 8-pin EPS |
| Board number | PG161 SKU 26 | PG500 SKU 500 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 7.5 | 7.0 |
| Shader model | 6.6 | 6.6 |