Nom du GPU | TU117 | GA104 |
---|---|---|
GPU variant | TU117-300-A1 | GA104-300-A1 |
Architecture | Turing | Ampere |
Fonderie | TSMC | Samsung |
Taille du processus | 12 nm | 8 nm |
Transistors | 4,700 million | 17,400 million |
Taille des matrices | 200 mm² | 392 mm² |
Date de publication | Apr 23rd, 2019 | Sep 1st, 2020 |
---|---|---|
Génération | GeForce 16 | GeForce 30 |
Prédécesseur | GeForce 10 | GeForce 20 |
Successeur | GeForce 20 | — |
Production | Active | Active |
Prix de lancement | 149 USD | 499 USD |
Bus interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Critiques | 45 in our database | 78 in our database |
gpu.details.availability | — | Oct 29th, 2020 |
Base clock | 1485 MHz | 1500 MHz |
---|---|---|
Boost clock | 1665 MHz | 1725 MHz |
Mémoire clock | 2001 MHz 8 Gbps effective | 1750 MHz 14 Gbps effective |
Taille de la mémoire | 4 GB | 8 GB |
---|---|---|
Type de mémoire | GDDR5 | GDDR6 |
Bus mémoire | 128 bit | 256 bit |
Bande passante | 128.1 GB/s | 448.0 GB/s |
Shading units | 896 | 5888 |
---|---|---|
TMUs | 56 | 184 |
ROPs | 32 | 96 |
Comptage SM | 14 | 46 |
Cache L1 | 64 KB (per SM) | 128 KB (per SM) |
Cache L2 | 1024 KB | 4 MB |
Tensor cores | — | 184 |
RT cores | — | 46 |
Taux de pixel | 53.28 GPixel/s | 165.6 GPixel/s |
---|---|---|
Taux de texture | 93.24 GTexel/s | 317.4 GTexel/s |
FP16 (half) performance | 5.967 TFLOPS (2:1) | 20.31 TFLOPS (1:1) |
FP32 (float) performance | 2.984 TFLOPS | 20.31 TFLOPS |
FP64 (double) performance | 93.24 GFLOPS (1:32) | 317.4 GFLOPS (1:64) |
Taille Slot | Dual-slot | Dual-slot |
---|---|---|
Longueur | 229 mm 9 inches | 242 mm 9.5 inches |
Taille | 111 mm 4.4 inches | 112 mm 4.4 inches |
Taille | 35 mm 1.4 inches | — |
TDP | 75 W | 220 W |
Suggestions pour le PSU | 250 W | 550 W |
Sorties | 1x DVI1x HDMI1x DisplayPort | 1x HDMI3x DisplayPort |
Connecteurs de puissance | None | 1x 12-pin |
Board number | PG174 SKU 0 | PG142 SKU 10 |
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.2 | 1.2 |
CUDA | 7.5 | 8.6 |
Shader model | 6.6 | 6.6 |