NVIDIA GeForce GTX 1650 Max-Q vs NVIDIA Quadro M4000M
Processeur graphique
| Nom du GPU | TU117 | GM204 |
|---|---|---|
| GPU variant | N18P-G61-MP2 | N16E-Q3-A1 |
| Architecture | Turing | Maxwell 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 28 nm |
| Transistors | 4,700 million | 5,200 million |
| Taille des matrices | 200 mm² | 398 mm² |
Graphiques mobiles
| Date de publication | Apr 15th, 2020 | Aug 18th, 2015 |
|---|---|---|
| Génération | GeForce 16 Mobile | Quadro Mobile (Mx000M) |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 45 in our database | — |
| Prédécesseur | GeForce 10 Mobile | — |
| Successeur | GeForce 20 Mobile | — |
Vitesse clock
| Base clock | 930 MHz | — |
|---|---|---|
| Boost clock | 1125 MHz | — |
| Mémoire clock | 1250 MHz 10 Gbps effective | 1253 MHz 5 Gbps effective |
| GPU clock | — | 975 MHz |
Mémoire
| Taille de la mémoire | 4 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 160.0 GB/s | 160.4 GB/s |
Render Config
| Shading units | 1024 | 1280 |
|---|---|---|
| TMUs | 64 | 80 |
| ROPs | 32 | 64 |
| Comptage SM | 16 | — |
| Cache L1 | 64 KB (per SM) | 48 KB (per SMM) |
| Cache L2 | 1024 KB | 2 MB |
| Comptage SMM | — | 10 |
Performance théorique
| Taux de pixel | 36.00 GPixel/s | 62.40 GPixel/s |
|---|---|---|
| Taux de texture | 72.00 GTexel/s | 78.00 GTexel/s |
| FP16 (half) performance | 4.608 TFLOPS (2:1) | — |
| FP32 (float) performance | 2.304 TFLOPS | 2.496 TFLOPS |
| FP64 (double) performance | 72.00 GFLOPS (1:32) | 78.00 GFLOPS (1:32) |
Board Design
| TDP | 50 W | 100 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | E4904 SKU 11 | — |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| CUDA | 7.5 | 5.2 |
| Shader model | 6.6 | 6.4 |