Nom du GPU | GP104 | GA104 |
---|---|---|
GPU variant | GP104-300-A1 | GA104-400-A1 |
Architecture | Pascal | Ampere |
Fonderie | TSMC | Samsung |
Taille du processus | 16 nm | 8 nm |
Transistors | 7,200 million | 17,400 million |
Taille des matrices | 314 mm² | 392 mm² |
Date de publication | Nov 2nd, 2017 | May 31st, 2021 |
---|---|---|
Génération | GeForce 10 | GeForce 30 |
Prédécesseur | GeForce 900 | GeForce 20 |
Successeur | GeForce 20 | — |
Production | End-of-life | Active |
Prix de lancement | 399 USD | 599 USD |
Bus interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Critiques | 81 in our database | 43 in our database |
gpu.details.availability | — | Jun 10th, 2021 |
Base clock | 1607 MHz | 1575 MHz |
---|---|---|
Boost clock | 1683 MHz | 1770 MHz |
Mémoire clock | 2002 MHz 8 Gbps effective | 1188 MHz 19 Gbps effective |
Taille de la mémoire | 8 GB | 8 GB |
---|---|---|
Type de mémoire | GDDR5 | GDDR6X |
Bus mémoire | 256 bit | 256 bit |
Bande passante | 256.3 GB/s | 608.3 GB/s |
Shading units | 2432 | 6144 |
---|---|---|
TMUs | 152 | 192 |
ROPs | 64 | 96 |
Comptage SM | 19 | 48 |
Cache L1 | 48 KB (per SM) | 128 KB (per SM) |
Cache L2 | 2 MB | 4 MB |
Tensor cores | — | 192 |
RT cores | — | 48 |
Taux de pixel | 107.7 GPixel/s | 169.9 GPixel/s |
---|---|---|
Taux de texture | 255.8 GTexel/s | 339.8 GTexel/s |
FP16 (half) performance | 127.9 GFLOPS (1:64) | 21.75 TFLOPS (1:1) |
FP32 (float) performance | 8.186 TFLOPS | 21.75 TFLOPS |
FP64 (double) performance | 255.8 GFLOPS (1:32) | 339.8 GFLOPS (1:64) |
Taille Slot | Dual-slot | Dual-slot |
---|---|---|
Longueur | 267 mm 10.5 inches | 267 mm 10.5 inches |
Taille | 112 mm 4.4 inches | 112 mm 4.4 inches |
Taille | 40 mm 1.6 inches | — |
TDP | 180 W | 290 W |
Suggestions pour le PSU | 450 W | 600 W |
Sorties | 1x DVI1x HDMI3x DisplayPort | 1x HDMI3x DisplayPort |
Connecteurs de puissance | 1x 8-pin | 1x 12-pin |
Board number | PG411 | PG143 SKU 15 |
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.2 | 1.2 |
CUDA | 6.1 | 8.6 |
Shader model | 6.4 | 6.6 |