NVIDIA GeForce GTX 1060 5 GB vs NVIDIA Quadro FX 4800
Processeur graphique
| Nom du GPU | GP106 | GT200B |
|---|---|---|
| GPU variant | GP106-350-K3-A1 | — |
| Architecture | Pascal | Tesla 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 16 nm | 55 nm |
| Transistors | 4,400 million | 1,400 million |
| Taille des matrices | 200 mm² | 470 mm² |
Carte graphique
| Date de publication | Dec 26th, 2017 | Nov 11th, 2008 |
|---|---|---|
| Génération | GeForce 10 | Quadro FX |
| Prédécesseur | GeForce 900 | — |
| Successeur | GeForce 20 | — |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Critiques | 117 in our database | 26 in our database |
| Prix de lancement | — | 1,799 USD |
Vitesse clock
| Base clock | 1506 MHz | — |
|---|---|---|
| Boost clock | 1709 MHz | — |
| Mémoire clock | 2002 MHz 8 Gbps effective | 800 MHz 1600 Mbps effective |
| GPU clock | — | 602 MHz |
| Shader clock | — | 1204 MHz |
Mémoire
| Taille de la mémoire | 5 GB | 1536 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR3 |
| Bus mémoire | 160 bit | 384 bit |
| Bande passante | 160.2 GB/s | 76.80 GB/s |
Render Config
| Shading units | 1280 | 192 |
|---|---|---|
| TMUs | 80 | 64 |
| ROPs | 40 | 24 |
| Comptage SM | 10 | 24 |
| Cache L1 | 48 KB (per SM) | — |
| Cache L2 | 1280 KB | 192 KB |
Performance théorique
| Taux de pixel | 68.36 GPixel/s | 14.45 GPixel/s |
|---|---|---|
| Taux de texture | 136.7 GTexel/s | 38.53 GTexel/s |
| FP16 (half) performance | 68.36 GFLOPS (1:64) | — |
| FP32 (float) performance | 4.375 TFLOPS | 462.3 GFLOPS |
| FP64 (double) performance | 136.7 GFLOPS (1:32) | 57.79 GFLOPS (1:8) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 250 mm 9.8 inches | 267 mm 10.5 inches |
| TDP | 120 W | 150 W |
| Suggestions pour le PSU | 300 W | 450 W |
| Sorties | 1x DVI1x HDMI3x DisplayPort | 1x DVI2x DisplayPort1x S-Video |
| Connecteurs de puissance | 1x 6-pin | 1x 6-pin |
| Board number | PG410 SKU 20 | P607 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 4.6 | 3.3 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | 1.2 | — |
| CUDA | 6.1 | 1.3 |
| Shader model | 6.4 | 4.0 |