NVIDIA GeForce GTX 1050 Mobile vs NVIDIA GeForce RTX 2070 Max-Q Refresh
Processeur graphique
| Nom du GPU | GP106 | TU106B |
|---|---|---|
| Architecture | Pascal | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 16 nm | 12 nm |
| Transistors | 4,400 million | 10,800 million |
| Taille des matrices | 200 mm² | 445 mm² |
Graphiques mobiles
| Date de publication | Feb 1st, 2017 | Mar 4th, 2020 |
|---|---|---|
| Génération | GeForce 10 Mobile | GeForce 20 Mobile |
| Production | Active | Active |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 15 in our database | — |
| Prédécesseur | — | GeForce 10 Mobile |
| Successeur | — | GeForce 30 Mobile |
Vitesse clock
| Base clock | 1354 MHz | 900 MHz |
|---|---|---|
| Boost clock | 1493 MHz | 1125 MHz |
| Mémoire clock | 1752 MHz 7008 MHz effective | 1375 MHz 11 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 112.1 GB/s | 352.0 GB/s |
Render Config
| Shading units | 640 | 2304 |
|---|---|---|
| TMUs | 40 | 144 |
| ROPs | 32 | 64 |
| Comptage SM | 5 | 36 |
| Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 4 MB |
| Tensor cores | — | 288 |
| RT cores | — | 36 |
Performance théorique
| Taux de pixel | 47.78 GPixel/s | 72.00 GPixel/s |
|---|---|---|
| Taux de texture | 59.72 GTexel/s | 162.0 GTexel/s |
| FP16 (half) performance | 29.86 GFLOPS (1:64) | 10.37 TFLOPS (2:1) |
| FP32 (float) performance | 1.911 TFLOPS | 5.184 TFLOPS |
| FP64 (double) performance | 59.72 GFLOPS (1:32) | 162.0 GFLOPS (1:32) |
Board Design
| TDP | 75 W | 115 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Taille Slot | — | MXM Module |
| Board number | — | E4914 SKU 31 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.2 |
| CUDA | 6.1 | 7.5 |
| Shader model | 6.4 | 6.6 |