NVIDIA GeForce GTX 1050 Mobile vs NVIDIA GeForce RTX 2060 Max-Q
Processeur graphique
Nom du GPU | GP106 | TU106 |
---|---|---|
Architecture | Pascal | Turing |
Fonderie | TSMC | TSMC |
Taille du processus | 16 nm | 12 nm |
Transistors | 4,400 million | 10,800 million |
Taille des matrices | 200 mm² | 445 mm² |
GPU variant | — | N18E-G1 |
Graphiques mobiles
Date de publication | Feb 1st, 2017 | Jan 29th, 2020 |
---|---|---|
Génération | GeForce 10 Mobile | GeForce 20 Mobile |
Production | Active | Active |
Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Critiques | 15 in our database | — |
Prédécesseur | — | GeForce 10 Mobile |
Successeur | — | GeForce 30 Mobile |
Vitesse clock
Base clock | 1354 MHz | 975 MHz |
---|---|---|
Boost clock | 1493 MHz | 1185 MHz |
Mémoire clock | 1752 MHz 7008 MHz effective | 1375 MHz 11 Gbps effective |
Mémoire
Taille de la mémoire | 2 GB | 6 GB |
---|---|---|
Type de mémoire | GDDR5 | GDDR6 |
Bus mémoire | 128 bit | 192 bit |
Bande passante | 112.1 GB/s | 264.0 GB/s |
Render Config
Shading units | 640 | 1920 |
---|---|---|
TMUs | 40 | 120 |
ROPs | 32 | 48 |
Comptage SM | 5 | 30 |
Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
Cache L2 | 1024 KB | 3 MB |
Tensor cores | — | 240 |
RT cores | — | 30 |
Performance théorique
Taux de pixel | 47.78 GPixel/s | 56.88 GPixel/s |
---|---|---|
Taux de texture | 59.72 GTexel/s | 142.2 GTexel/s |
FP16 (half) performance | 29.86 GFLOPS (1:64) | 9.101 TFLOPS (2:1) |
FP32 (float) performance | 1.911 TFLOPS | 4.550 TFLOPS |
FP64 (double) performance | 59.72 GFLOPS (1:32) | 142.2 GFLOPS (1:32) |
Board Design
TDP | 75 W | 65 W |
---|---|---|
Sorties | No outputs | No outputs |
Connecteurs de puissance | None | None |
Taille Slot | — | MXM Module |
Board number | — | E4914 SKU 31 |
Caractéristiques graphiques
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 3.0 |
Vulkan | 1.2.131 | 1.2 |
CUDA | 6.1 | 7.5 |
Shader model | 6.4 | 6.6 |