NVIDIA GeForce GTX 1050 Mobile 3 GB vs NVIDIA RTX A2000 Mobile
Processeur graphique
| Nom du GPU | GP107 | GA106 |
|---|---|---|
| GPU variant | N17P-G0-A1 | — |
| Architecture | Pascal | Ampere |
| Fonderie | Samsung | Samsung |
| Taille du processus | 14 nm | 8 nm |
| Transistors | 3,300 million | 13,250 million |
| Taille des matrices | 132 mm² | 276 mm² |
Graphiques mobiles
| Date de publication | Feb 1st, 2019 | Apr 12th, 2021 |
|---|---|---|
| Génération | GeForce 10 Mobile | Quadro Mobile (Ax000) |
| Production | End-of-life | Active |
| Bus interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| Critiques | 15 in our database | — |
| Prédécesseur | GeForce 900M | — |
| Successeur | GeForce 20 Mobile | — |
Vitesse clock
| Base clock | 1366 MHz | 893 MHz |
|---|---|---|
| Boost clock | 1442 MHz | 1358 MHz |
| Mémoire clock | 1752 MHz 7 Gbps effective | 1375 MHz 11 Gbps effective |
Mémoire
| Taille de la mémoire | 3 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 96 bit | 128 bit |
| Bande passante | 84.10 GB/s | 176.0 GB/s |
Render Config
| Shading units | 768 | 2560 |
|---|---|---|
| TMUs | 48 | 80 |
| ROPs | 24 | 48 |
| Comptage SM | 6 | 20 |
| Cache L1 | 48 KB (per SM) | 128 KB (per SM) |
| Cache L2 | 768 KB | 2 MB |
| Tensor cores | — | 80 |
| RT cores | — | 20 |
Performance théorique
| Taux de pixel | 34.61 GPixel/s | 65.18 GPixel/s |
|---|---|---|
| Taux de texture | 69.22 GTexel/s | 108.6 GTexel/s |
| FP16 (half) performance | 34.61 GFLOPS (1:64) | 6.953 TFLOPS (1:1) |
| FP32 (float) performance | 2.215 TFLOPS | 6.953 TFLOPS |
| FP64 (double) performance | 69.22 GFLOPS (1:32) | 108.6 GFLOPS (1:64) |
Board Design
| TDP | 75 W | 95 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Taille Slot | — | IGP |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 8.6 |
| Shader model | 6.4 | 6.6 |