NVIDIA GeForce GTX 1050 Max-Q vs NVIDIA GeForce RTX 2050 Mobile
Processeur graphique
| Nom du GPU | GP107 | GA107S |
|---|---|---|
| GPU variant | N17P-G0-A1 | — |
| Architecture | Pascal | Ampere |
| Fonderie | Samsung | Samsung |
| Taille du processus | 14 nm | 8 nm |
| Transistors | 3,300 million | unknown |
| Taille des matrices | 132 mm² | unknown |
Graphiques mobiles
| Date de publication | Jan 3rd, 2018 | 2022 |
|---|---|---|
| Génération | GeForce 10 Mobile | GeForce 20 Mobile |
| Production | End-of-life | Unreleased |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 15 in our database | — |
| Prédécesseur | GeForce 900M | GeForce 10 Mobile |
| Successeur | GeForce 20 Mobile | GeForce 30 Mobile |
Vitesse clock
| Base clock | 1000 MHz | 1155 MHz |
|---|---|---|
| Boost clock | 1139 MHz | 1477 MHz |
| Mémoire clock | 1752 MHz 7 Gbps effective | 1750 MHz 14 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 112.1 GB/s | 112.0 GB/s |
Render Config
| Shading units | 640 | 2048 |
|---|---|---|
| TMUs | 40 | 128 |
| ROPs | 16 | 48 |
| Comptage SM | 5 | 32 |
| Cache L1 | 48 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 2 MB |
| Tensor cores | — | 256 |
| RT cores | — | 32 |
Performance théorique
| Taux de pixel | 18.22 GPixel/s | 70.90 GPixel/s |
|---|---|---|
| Taux de texture | 45.56 GTexel/s | 189.1 GTexel/s |
| FP16 (half) performance | 22.78 GFLOPS (1:64) | 12.10 TFLOPS (2:1) |
| FP32 (float) performance | 1,458 GFLOPS | 6.050 TFLOPS |
| FP64 (double) performance | 45.56 GFLOPS (1:32) | 189.1 GFLOPS (1:32) |
Board Design
| TDP | 75 W | 45 W |
|---|---|---|
| Sorties | No outputs | 1x DVI1x HDMI2x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Taille Slot | — | Dual-slot |
| Longueur | — | 229 mm 9 inches |
| Taille | — | 113 mm 4.4 inches |
| Taille | — | 35 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 8.6 |
| Shader model | 6.4 | 6.6 |