NVIDIA GeForce GT 730 vs NVIDIA GeForce GTX 1080 11Gbps
Processeur graphique
| Nom du GPU | GF108 | GP104 |
|---|---|---|
| GPU variant | GF108-400-A1 | GP104-410-A1 |
| Architecture | Fermi | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 16 nm |
| Transistors | 585 million | 7,200 million |
| Taille des matrices | 116 mm² | 314 mm² |
Carte graphique
| Date de publication | Jun 18th, 2014 | Apr 20th, 2017 |
|---|---|---|
| Génération | GeForce 700 | GeForce 10 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Prédécesseur | GeForce 600 | GeForce 900 |
| Successeur | GeForce 900 | GeForce 20 |
| Prix de lancement | — | 499 USD |
| Critiques | — | 183 in our database |
Vitesse clock
| GPU clock | 700 MHz | — |
|---|---|---|
| Shader clock | 1400 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 1376 MHz 11 Gbps effective |
| Base clock | — | 1607 MHz |
| Boost clock | — | 1733 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 8 GB |
|---|---|---|
| Type de mémoire | DDR3 | GDDR5X |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 25.60 GB/s | 352.3 GB/s |
Render Config
| Shading units | 96 | 2560 |
|---|---|---|
| TMUs | 16 | 160 |
| ROPs | 4 | 64 |
| Comptage SM | 2 | 20 |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 256 KB | 2 MB |
Performance théorique
| Taux de pixel | 2.800 GPixel/s | 110.9 GPixel/s |
|---|---|---|
| Taux de texture | 11.20 GTexel/s | 277.3 GTexel/s |
| FP32 (float) performance | 268.8 GFLOPS | 8.873 TFLOPS |
| FP64 (double) performance | 22.40 GFLOPS (1:12) | 277.3 GFLOPS (1:32) |
| FP16 (half) performance | — | 138.6 GFLOPS (1:64) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 267 mm 10.5 inches |
| TDP | 49 W | 180 W |
| Suggestions pour le PSU | 200 W | 450 W |
| Sorties | 1x DVI1x HDMI1x VGA | 1x DVI1x HDMI3x DisplayPort |
| Connecteurs de puissance | None | 1x 8-pin |
| Board number | P1070, P1071 | PG413 SKU 5 |
| Taille | — | 112 mm 4.4 inches |
| Taille | — | 40 mm 1.6 inches |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 6.1 |
| Shader model | 5.1 | 6.4 |