NVIDIA GeForce GT 630 vs NVIDIA GeForce GTX 1650 TU106
Processeur graphique
| Nom du GPU | GF108 | TU106 |
|---|---|---|
| GPU variant | GF108-400-A1 | TU106-125-A1 |
| Architecture | Fermi | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 12 nm |
| Transistors | 585 million | 10,800 million |
| Taille des matrices | 116 mm² | 445 mm² |
Carte graphique
| Date de publication | May 15th, 2012 | Jun 18th, 2020 |
|---|---|---|
| Génération | GeForce 600 | GeForce 16 |
| Production | End-of-life | Active |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Prédécesseur | GeForce 500 | GeForce 10 |
| Successeur | GeForce 700 | GeForce 20 |
Vitesse clock
| GPU clock | 810 MHz | — |
|---|---|---|
| Shader clock | 1620 MHz | — |
| Mémoire clock | 900 MHz 1800 Mbps effective | 1500 MHz 12 Gbps effective |
| Base clock | — | 1410 MHz |
| Boost clock | — | 1590 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 4 GB |
|---|---|---|
| Type de mémoire | DDR3 | GDDR6 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 28.80 GB/s | 192.0 GB/s |
Render Config
| Shading units | 96 | 896 |
|---|---|---|
| TMUs | 16 | 56 |
| ROPs | 4 | 32 |
| Comptage SM | 2 | 14 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 256 KB | 1024 KB |
| Tensor cores | — | 112 |
| RT cores | — | 14 |
Performance théorique
| Taux de pixel | 3.240 GPixel/s | 50.88 GPixel/s |
|---|---|---|
| Taux de texture | 12.96 GTexel/s | 89.04 GTexel/s |
| FP32 (float) performance | 311.0 GFLOPS | 2.849 TFLOPS |
| FP64 (double) performance | 25.92 GFLOPS (1:12) | 89.04 GFLOPS (1:32) |
| FP16 (half) performance | — | 5.699 TFLOPS (2:1) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 229 mm 9 inches |
| TDP | 65 W | 90 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 1x DVI1x HDMI1x VGA | 1x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | P1071 | — |
| Taille | — | 111 mm 4.4 inches |
| Taille | — | 35 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 7.5 |
| Shader model | 5.1 | 6.6 |