NVIDIA GeForce GT 330M vs NVIDIA Quadro FX 2500M
Processeur graphique
| Nom du GPU | GT216 | G71 |
|---|---|---|
| GPU variant | N11P-GE1-A3 | — |
| Architecture | Tesla 2.0 | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 90 nm |
| Transistors | 486 million | 278 million |
| Taille des matrices | 100 mm² | 196 mm² |
Graphiques mobiles
| Date de publication | Jan 10th, 2010 | Sep 29th, 2005 |
|---|---|---|
| Génération | GeForce 300M | Quadro FX Mobile (x500M) |
| Production | End-of-life | End-of-life |
| Bus interface | MXM-A (3.0) | MXM-III |
| Critiques | 2 in our database | 26 in our database |
| Prédécesseur | GeForce 200M | Quadro FX Go |
| Successeur | GeForce 400M | — |
Vitesse clock
| GPU clock | 575 MHz | 500 MHz |
|---|---|---|
| Shader clock | 1265 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 600 MHz 1200 Mbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 512 MB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR3 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 25.60 GB/s | 38.40 GB/s |
Render Config
| Shading units | 48 | — |
|---|---|---|
| TMUs | 16 | 24 |
| ROPs | 8 | 16 |
| Comptage SM | 6 | — |
| Cache L2 | 64 KB | — |
| Pixel shaders | — | 24 |
| Vertex shaders | — | 8 |
Performance théorique
| Taux de pixel | 4.600 GPixel/s | 8.000 GPixel/s |
|---|---|---|
| Taux de texture | 9.200 GTexel/s | 12.00 GTexel/s |
| FP32 (float) performance | 121.4 GFLOPS | — |
| Vertex rate | — | 1.000 GVertices/s |
Board Design
| TDP | 23 W | 45 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 11.1 (10_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.1 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.2 | — |
| Shader model | 4.1 | 3.0 |