NVIDIA GeForce GT 1030 vs NVIDIA GRID M10-8Q
Processeur graphique
| Nom du GPU | GP108 | GM107 |
|---|---|---|
| GPU variant | GP108-300-A1 | GM107-570-A2 |
| Architecture | Pascal | Maxwell |
| Fonderie | Samsung | TSMC |
| Taille du processus | 14 nm | 28 nm |
| Transistors | 1,800 million | 1,870 million |
| Taille des matrices | 74 mm² | 148 mm² |
Carte graphique
| Date de publication | May 17th, 2017 | May 18th, 2016 |
|---|---|---|
| Génération | GeForce 10 | GRID |
| Prédécesseur | GeForce 900 | — |
| Successeur | GeForce 20 | — |
| Production | End-of-life | End-of-life |
| Prix de lancement | 79 USD | — |
| Bus interface | PCIe 3.0 x4 | PCIe 3.0 x16 |
| Critiques | 6 in our database | — |
Vitesse clock
| Base clock | 1228 MHz | 1033 MHz |
|---|---|---|
| Boost clock | 1468 MHz | 1306 MHz |
| Mémoire clock | 1502 MHz 6 Gbps effective | 1300 MHz 5.2 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 64 bit | 128 bit |
| Bande passante | 48.06 GB/s | 83.20 GB/s |
Render Config
| Shading units | 384 | 640 |
|---|---|---|
| TMUs | 24 | 40 |
| ROPs | 16 | 16 |
| Comptage SM | 3 | — |
| Cache L1 | 48 KB (per SM) | 64 KB (per SMM) |
| Cache L2 | 512 KB | 2 MB |
| Comptage SMM | — | 5 |
Performance théorique
| Taux de pixel | 23.49 GPixel/s | 20.90 GPixel/s |
|---|---|---|
| Taux de texture | 35.23 GTexel/s | 52.24 GTexel/s |
| FP16 (half) performance | 17.62 GFLOPS (1:64) | — |
| FP32 (float) performance | 1,127 GFLOPS | 1.672 TFLOPS |
| FP64 (double) performance | 35.23 GFLOPS (1:32) | 52.24 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 267 mm 10.5 inches |
| Taille | 69 mm 2.7 inches | — |
| Taille | 18 mm 0.7 inches | — |
| TDP | 30 W | 225 W |
| Suggestions pour le PSU | 200 W | 550 W |
| Sorties | 1x DVI1x HDMI | No outputs |
| Connecteurs de puissance | None | 1x 8-pin |
| Board number | PG110 SKU 0 | — |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| CUDA | 6.1 | 5.0 |
| Shader model | 6.4 | 5.1 |