NVIDIA GeForce GT 1030 GK107 vs NVIDIA GeForce GTX 1050
Processeur graphique
| Nom du GPU | GK107 | GP107 |
|---|---|---|
| Architecture | Kepler | Pascal |
| Fonderie | TSMC | Samsung |
| Taille du processus | 28 nm | 14 nm |
| Transistors | 1,270 million | 3,300 million |
| Taille des matrices | 118 mm² | 132 mm² |
| GPU variant | — | GP107-300-A1 |
Carte graphique
| Date de publication | Sep 30th, 2018 | Oct 25th, 2016 |
|---|---|---|
| Génération | GeForce 10 | GeForce 10 |
| Prédécesseur | GeForce 900 | GeForce 900 |
| Successeur | GeForce 20 | GeForce 20 |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 6 in our database | 15 in our database |
| Prix de lancement | — | 109 USD |
Vitesse clock
| GPU clock | 1058 MHz | — |
|---|---|---|
| Mémoire clock | 1250 MHz 5 Gbps effective | 1752 MHz 7 Gbps effective |
| Base clock | — | 1354 MHz |
| Boost clock | — | 1455 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 80.00 GB/s | 112.1 GB/s |
Render Config
| Shading units | 384 | 640 |
|---|---|---|
| TMUs | 32 | 40 |
| ROPs | 16 | 32 |
| Comptage SMX | 2 | — |
| Cache L1 | 16 KB (per SMX) | 48 KB (per SM) |
| Cache L2 | 256 KB | 1024 KB |
| Comptage SM | — | 5 |
Performance théorique
| Taux de pixel | 8.464 GPixel/s | 46.56 GPixel/s |
|---|---|---|
| Taux de texture | 33.86 GTexel/s | 58.20 GTexel/s |
| FP32 (float) performance | 812.5 GFLOPS | 1.862 TFLOPS |
| FP64 (double) performance | 33.86 GFLOPS (1:24) | 58.20 GFLOPS (1:32) |
| FP16 (half) performance | — | 29.10 GFLOPS (1:64) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 147 mm 5.8 inches | 145 mm 5.7 inches |
| TDP | 65 W | 75 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 2x DVI1x mini-HDMI | 1x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | P2010 | PG210 SKU 1 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 6.1 |
| Shader model | 5.1 | 6.4 |