NVIDIA GeForce 8600 GTS Mac Edition vs NVIDIA Quadro NVS 50 PCI
Processeur graphique
| Nom du GPU | G84 | NV18 |
|---|---|---|
| GPU variant | G84-400-A2 | — |
| Architecture | Tesla | Celsius |
| Fonderie | TSMC | TSMC |
| Taille du processus | 80 nm | 150 nm |
| Transistors | 289 million | 29 million |
| Taille des matrices | 169 mm² | 65 mm² |
Carte graphique
| Date de publication | Sep 21st, 2007 | May 31st, 2005 |
|---|---|---|
| Génération | GeForce 8 | Quadro NVS |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 1.0 x16 | PCI |
| Critiques | 183 in our database | 26 in our database |
| Prédécesseur | GeForce 7 PCIe | — |
| Successeur | GeForce 9 | — |
Vitesse clock
| GPU clock | 675 MHz | 250 MHz |
|---|---|---|
| Shader clock | 1450 MHz | — |
| Mémoire clock | 1008 MHz 2 Gbps effective | 200 MHz 400 Mbps effective |
Mémoire
| Taille de la mémoire | 512 MB | 64 MB |
|---|---|---|
| Type de mémoire | GDDR3 | DDR |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 32.26 GB/s | 3.200 GB/s |
Render Config
| Shading units | 32 | — |
|---|---|---|
| TMUs | 16 | 4 |
| ROPs | 8 | 2 |
| Comptage SM | 4 | — |
| Cache L2 | 32 KB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 5.400 GPixel/s | 500.0 MPixel/s |
|---|---|---|
| Taux de texture | 10.80 GTexel/s | 1.000 GTexel/s |
| FP32 (float) performance | 92.80 GFLOPS | — |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | 75 W | 10 W |
| Suggestions pour le PSU | 250 W | 200 W |
| Sorties | 2x DVI | 1x DVI1x S-Video |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | P401 | — |
| Longueur | — | 168 mm 6.6 inches |
Caractéristiques graphiques
| DirectX | 11.1 (10_0) | 7.0 |
|---|---|---|
| OpenGL | 3.3 | 1.5 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.1 | — |
| Shader model | 4.0 | — |
| Pixel shader | — | 1.1 |
| Vertex shader | — | 1.1 |