NVIDIA GeForce 8600 GT vs NVIDIA GeForce GT 1030
Processeur graphique
| Nom du GPU | G84 | GP108 |
|---|---|---|
| GPU variant | G84-303-A2 | GP108-300-A1 |
| Architecture | Tesla | Pascal |
| Fonderie | TSMC | Samsung |
| Taille du processus | 80 nm | 14 nm |
| Transistors | 289 million | 1,800 million |
| Taille des matrices | 169 mm² | 74 mm² |
Carte graphique
| Date de publication | Apr 17th, 2007 | May 17th, 2017 |
|---|---|---|
| Génération | GeForce 8 | GeForce 10 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 159 USD | 79 USD |
| Bus interface | PCIe 1.0 x16 | PCIe 3.0 x4 |
| Critiques | 183 in our database | 6 in our database |
| Prédécesseur | GeForce 7 PCIe | GeForce 900 |
| Successeur | GeForce 9 | GeForce 20 |
Vitesse clock
| GPU clock | 540 MHz | — |
|---|---|---|
| Shader clock | 1190 MHz | — |
| Mémoire clock | 700 MHz 1400 Mbps effective | 1502 MHz 6 Gbps effective |
| Base clock | — | 1228 MHz |
| Boost clock | — | 1468 MHz |
Mémoire
| Taille de la mémoire | 512 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR3 | GDDR5 |
| Bus mémoire | 128 bit | 64 bit |
| Bande passante | 22.40 GB/s | 48.06 GB/s |
Render Config
| Shading units | 32 | 384 |
|---|---|---|
| TMUs | 16 | 24 |
| ROPs | 8 | 16 |
| Comptage SM | 4 | 3 |
| Cache L2 | 32 KB | 512 KB |
| Cache L1 | — | 48 KB (per SM) |
Performance théorique
| Taux de pixel | 4.320 GPixel/s | 23.49 GPixel/s |
|---|---|---|
| Taux de texture | 8.640 GTexel/s | 35.23 GTexel/s |
| FP32 (float) performance | 76.16 GFLOPS | 1,127 GFLOPS |
| FP16 (half) performance | — | 17.62 GFLOPS (1:64) |
| FP64 (double) performance | — | 35.23 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 170 mm 6.7 inches | 145 mm 5.7 inches |
| TDP | 47 W | 30 W |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 2x DVI1x S-Video | 1x DVI1x HDMI |
| Connecteurs de puissance | None | None |
| Board number | P402, P403 | PG110 SKU 0 |
| Taille | — | 69 mm 2.7 inches |
| Taille | — | 18 mm 0.7 inches |
Caractéristiques graphiques
| DirectX | 11.1 (10_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 3.3 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 1.1 | 6.1 |
| Shader model | 4.0 | 6.4 |