NVIDIA GeForce 610M vs NVIDIA Quadro FX 3500M
Processeur graphique
| Nom du GPU | GF108 | G71 |
|---|---|---|
| Architecture | Fermi | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 90 nm |
| Transistors | 585 million | 278 million |
| Taille des matrices | 116 mm² | 196 mm² |
Graphiques mobiles
| Date de publication | Dec 1st, 2011 | Mar 1st, 2007 |
|---|---|---|
| Génération | GeForce 600M | Quadro FX Mobile (x500M) |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | MXM-III |
| Prédécesseur | GeForce 500M | Quadro FX Go |
| Successeur | GeForce 700M | — |
| Critiques | — | 26 in our database |
Vitesse clock
| GPU clock | 672 MHz | 575 MHz |
|---|---|---|
| Shader clock | 1344 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 600 MHz 1200 Mbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 512 MB |
|---|---|---|
| Type de mémoire | DDR3 | GDDR3 |
| Bus mémoire | 64 bit | 256 bit |
| Bande passante | 12.80 GB/s | 38.40 GB/s |
Render Config
| Shading units | 48 | — |
|---|---|---|
| TMUs | 8 | 24 |
| ROPs | 2 | 16 |
| Comptage SM | 1 | — |
| Cache L1 | 64 KB (per SM) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 24 |
| Vertex shaders | — | 8 |
Performance théorique
| Taux de pixel | 1.344 GPixel/s | 9.200 GPixel/s |
|---|---|---|
| Taux de texture | 5.376 GTexel/s | 13.80 GTexel/s |
| FP32 (float) performance | 129.0 GFLOPS | — |
| FP64 (double) performance | 10.75 GFLOPS (1:12) | — |
| Vertex rate | — | 1.150 GVertices/s |
Board Design
| TDP | 12 W | 45 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 4.6 | 2.1 |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 2.1 | — |
| Shader model | 5.1 | 3.0 |