NVIDIA GeForce 505 OEM vs NVIDIA GeForce 6600 GT
Processeur graphique
| Nom du GPU | GT216 | NV43 |
|---|---|---|
| Architecture | Tesla 2.0 | Curie |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 110 nm |
| Transistors | 486 million | 146 million |
| Taille des matrices | 100 mm² | 154 mm² |
Carte graphique
| Date de publication | Feb 17th, 2013 | Aug 12th, 2004 |
|---|---|---|
| Génération | GeForce 500 | GeForce 6 PCIe |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 1.0 x16 | PCIe 1.0 x16 |
| Prédécesseur | GeForce 400 | GeForce PCX |
| Successeur | GeForce 600 | GeForce 7 PCIe |
| Prix de lancement | — | 199 USD |
| Critiques | — | 146 in our database |
Vitesse clock
| GPU clock | 615 MHz | 500 MHz |
|---|---|---|
| Shader clock | 1031 MHz | — |
| Mémoire clock | 700 MHz 1400 Mbps effective | 500 MHz 1000 Mbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 128 MB |
|---|---|---|
| Type de mémoire | DDR3 | GDDR3 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 22.40 GB/s | 16.00 GB/s |
Render Config
| Shading units | 24 | — |
|---|---|---|
| TMUs | 12 | 8 |
| ROPs | 8 | 4 |
| Comptage SM | 3 | — |
| Cache L2 | 64 KB | — |
| Pixel shaders | — | 8 |
| Vertex shaders | — | 3 |
Performance théorique
| Taux de pixel | 4.920 GPixel/s | 2.000 GPixel/s |
|---|---|---|
| Taux de texture | 7.380 GTexel/s | 4.000 GTexel/s |
| FP32 (float) performance | 49.49 GFLOPS | — |
| Vertex rate | — | 375.0 MVertices/s |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | — |
| TDP | 25 W | unknown |
| Suggestions pour le PSU | 200 W | 200 W |
| Sorties | 1x DVI1x HDMI1x VGA | 1x DVI1x VGA1x S-Video |
| Connecteurs de puissance | — | None |
| Board number | — | P216 |
Caractéristiques graphiques
| DirectX | 11.1 (10_1) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.0 (full) 2.1 (partial) |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.2 | — |
| Shader model | 4.1 | 3.0 |